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g-map-vertex.hh File Reference
#include <cmath>
#include <cstdio>
#include <fstream>
#include <set>
#include "g-map-generic.hh"
#include "dart-vertex.hh"
#include "geometry.hh"
#include "vertex.hh"
#include "vector.hh"
#include "transformation-matrix.hh"
#include "mesh-diver.hh"
#include "alt-stdint.hh"
#include "inline-macro.hh"
#include "gmv-instance.hh"
#include "gmv-inline.hh"
#include "gmv-primitive-mesh.hh"
#include "gmv-polyline.hh"
#include "gmv-primitive.hh"
#include "gmv-geometry.hh"
#include "gmv-regression.hh"
#include "gmv-plating.hh"
#include "gmv-geo-sew.hh"
#include "gmv-insertion.hh"
#include "gmv-null-length-edge.hh"
#include "gmv-materialization.hh"
#include "gmv-save.hh"
#include "gmv-off.hh"
#include "gmv-dual.hh"
#include "gmv-burstview.hh"
#include "gmv-stop-up.hh"
#include "gmv-triangulation.hh"
#include "gmv-quadrangulation.hh"
#include "gmv-direct-info.hh"
#include "gmv-deformation.hh"
#include "gmv-thickening.hh"
#include "gmv-extrusion.hh"
#include "gmv-merge.hh"
#include "gmv-export-pov.hh"
#include "gmv-isomorphisme.hh"

Go to the source code of this file.

Classes

class  GMap3d::CGMapVertex
 

Namespaces

namespace  GMap3d
 

Enumerations

enum  {
  GMap3d::NONE = 0, GMap3d::FACE_REMOVAL = 1, GMap3d::EDGE_REMOVAL = 2, GMap3d::VERTEX_REMOVAL = 4,
  GMap3d::EDGE_CONTRACTION = 8, GMap3d::FACE_CONTRACTION = 16, GMap3d::VOLUME_CONTRACTION = 32
}