The Eurographics 2017 Conference is your opportunity to gain visibility for your technologies and research, and to advertise them to the best researchers and students in the field. The goal of industry talks is to highlight state-of-the-art developments, taking the audience behind the scenes to present new ideas that are still in progress or to demonstrate how computer graphics techniques are actually implemented and used. Industry contributors in graphics-related fields are invited to submit presentations in the following non restrictive list of areas:

  • Deep-learning and CNNs for computer graphics
  • Video-game production
  • Computer animation and visual effects for movie production
  • Virtual reality applications
  • Professional 3D modelling, animation and rendering
  • CAD/CAM software
  • High-performance / scientific visualization
  • 3D content generation and simulation of natural phenomena
  • 3D reconstruction systems

We seek technical presentations rather than marketing-oriented talks. The duration of the presentation can be either 20 or 45mn (this could be adjusted) plus a period for questions.

Submission details

The submission should be sent to the industrial seminars chairs by email (, in form of a one page PDF abstract describing the proposed presentation.

Note that these presentations are not considered archival publications and are compatible with future submission of peer-reviewed publications.

The deadline for submission is February 26th 2017.

Decision about acceptance will be notify on March 10th 2017.

For further information please contact the co-chairs:

Industry Session Chairs

Cyril Crassin, NVIDIA, France

Fabio Pellacini, Sapienza University of Rome, Italy