Moka kernel
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#include "transformation-matrix.hh"
Go to the source code of this file.
Variables | |
const CTransformationMatrix | COONS (0, 0, 0, 0, 0, 0,-1, 1, 0, 0, 1, 0, 0, 0, 0, 0) |
const CTransformationMatrix | HERMITE (-1, 2,-1, 0, 3,-5, 1, 1,-3, 4, 0, 0, 1,-1, 0, 0) |
const CTransformationMatrix | BEZIER (-1, 3,-3, 1, 3,-6, 3, 0,-3, 3, 0, 0, 1, 0, 0, 0) |
const CTransformationMatrix | OVERHAUSER (-0.5, 1,-0.5, 0, 1.5,-2.5, 0, 1,-1.5, 2, 0.5, 0, 0.5,-0.5, 0, 0) |
const CTransformationMatrix | SPLINE (-1/6.0, 0.5,-0.5, 1/6.0, 0.5,-1, 0, 2/3.0,-0.5, 0.5, 0.5, 1/6.0, 1/6.0, 0, 0, 0) |
const CTransformationMatrix BEZIER(-1, 3,-3, 1, 3,-6, 3, 0,-3, 3, 0, 0, 1, 0, 0, 0) |
const CTransformationMatrix COONS(0, 0, 0, 0, 0, 0,-1, 1, 0, 0, 1, 0, 0, 0, 0, 0) |
const CTransformationMatrix HERMITE(-1, 2,-1, 0, 3,-5, 1, 1,-3, 4, 0, 0, 1,-1, 0, 0) |
const CTransformationMatrix OVERHAUSER(-0.5, 1,-0.5, 0, 1.5,-2.5, 0, 1,-1.5, 2, 0.5, 0, 0.5,-0.5, 0, 0) |
const CTransformationMatrix SPLINE(-1/6.0, 0.5,-0.5, 1/6.0, 0.5,-1, 0, 2/3.0,-0.5, 0.5, 0.5, 1/6.0, 1/6.0, 0, 0, 0) |