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FEVV
DataStructures
DataStructures_pcl_point_cloud.h
Go to the documentation of this file.
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// Copyright (c) 2012-2019 University of Lyon and CNRS (France).
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// All rights reserved.
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//
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// This file is part of MEPP2; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 3 of
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// the License, or (at your option) any later version.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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#pragma once
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#define PCL_NO_PRECOMPILE
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#include <pcl/pcl_macros.h>
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#include <pcl/point_types.h>
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#include <pcl/point_cloud.h>
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#include <Eigen/Core>
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#include <stdexcept>
// for std::runtime_error
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#include <ostream>
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namespace
FEVV
{
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using
PCLKernelType
= float;
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using
PCLColorType
= uint8_t;
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using
PCLEnrichedPoint
= pcl::PointXYZRGBNormal;
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using
PCLPointCloud
= pcl::PointCloud< PCLEnrichedPoint >;
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// Point, Normal, Color types with constructors are needed to write
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// code like 'put(pm, vd, Point(1, 2, 3))'
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using
PCLPoint
= Eigen::Vector3f;
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using
PCLVector
= Eigen::Vector3f;
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using
PCLColor
= Eigen::Matrix<PCLColorType, 3, 1>;
// R,G,B
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}
// namespace FEVV
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FEVV::PCLPointCloud
pcl::PointCloud< PCLEnrichedPoint > PCLPointCloud
Definition:
DataStructures_pcl_point_cloud.h:28
FEVV
Interfaces for plugins These interfaces will be used for different plugins.
Definition:
Assert.h:16
FEVV::PCLPoint
Eigen::Vector3f PCLPoint
Definition:
DataStructures_pcl_point_cloud.h:32
FEVV::PCLKernelType
float PCLKernelType
Definition:
DataStructures_pcl_point_cloud.h:25
FEVV::PCLVector
Eigen::Vector3f PCLVector
Definition:
DataStructures_pcl_point_cloud.h:33
FEVV::PCLColorType
uint8_t PCLColorType
Definition:
DataStructures_pcl_point_cloud.h:26
FEVV::PCLColor
Eigen::Matrix< PCLColorType, 3, 1 > PCLColor
Definition:
DataStructures_pcl_point_cloud.h:34
FEVV::PCLEnrichedPoint
pcl::PointXYZRGBNormal PCLEnrichedPoint
Definition:
DataStructures_pcl_point_cloud.h:27
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