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mesh-interface.hh
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1 /*
2  * lib-mesh : Opérations de maillage et lissage.
3  * Copyright (C) 2004, Moka Team, Université de Poitiers, Laboratoire SIC
4  * http://www.sic.sp2mi.univ-poitiers.fr/
5  * Copyright (C) 2009, Guillaume Damiand, CNRS, LIRIS,
6  * guillaume.damiand@liris.cnrs.fr, http://liris.cnrs.fr/
7  *
8  * This file is part of lib-mesh
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU Lesser General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Lesser General Public License for more details.
19  *
20  * You should have received a copy of the GNU Lesser General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 //******************************************************************************
25 #ifndef MESH_INTERFACE_HH
26 #define MESH_INTERFACE_HH
27 //******************************************************************************
28 #include "mesh-vertex.hh"
29 #include <cstdlib>
30 //******************************************************************************
31 class CTransformationMatrix;
32 
33 namespace GMap3d
34 {
35  class CGMapVertex;
36 
37  class CMesh
38  {
39  public:
41  CMesh(CGMapVertex* AMap);
42 
44  ~CMesh();
45 
78  int meshMarkedEdges(int AMarkNumber, int ASx,
79  const CTransformationMatrix* AMeshMatrix = NULL,
80  bool AMeshWithMerges = true,
81  bool AMeshWithAdjacentSews = true,
82  bool AMeshAssociatedCells = false,
83  int ADirectInfoAlpha0 = -1, int ADirectInfoAssoc = -1);
84 
112  int meshMarkedSquares(int AMarkNumber,
113  int ASx = 1, int ASy = 1,
114  const CTransformationMatrix* AMeshMatrix = NULL,
115  bool AMeshWithMerges = true,
116  bool AMeshWithAdjacentSews = true,
117  bool AMeshAssociatedCells = false,
118  int AInitialMeshDim = 0, int AFinalMeshDim = 2,
119  int ADirectInfoAlpha0 = -1,
120  int ADirectInfoAssoc = -1);
121 
150  int meshMarkedCubes(int AMarkNumber,
151  int ASx = 1, int ASy = 1, int ASz = 1,
152  const CTransformationMatrix* AMeshMatrix = NULL,
153  bool AMeshWithMerges = true,
154  bool AMeshWithAdjacentSews = true,
155  bool AMeshAssociatedCells = false,
156  int AInitialMeshDim = 0, int AFinalMeshDim = 3,
157  int ADirectInfoAlpha0 = -1, int ADirectInfoAssoc = -1);
158 
159  private:
160  CGMapVertex* FMap;
161  CMeshVertex FMesh;
162  };
163 }
164 //******************************************************************************
165 #endif // MESH_INTERFACE_HH
166 //******************************************************************************