25 #ifndef DYNAMIC_COVERAGE_REAL_FACE_HH
26 #define DYNAMIC_COVERAGE_REAL_FACE_HH
138 FDartCurrent = FDart1;
141 FFirstDirection =
true;
149 FDart1 ((
CDart*) ADart1),
175 FFirstBorder = !FFirstBorder;
182 if ( !FNextTryA0 ) nextAlpha=1;
191 FFirstDirection =
false;
198 FDartCurrent =
FMap->
alpha(FDartCurrent, nextAlpha);
199 FNextTryA0 = !FNextTryA0;
222 FFirstDirection =
false;
230 if ( FDartCurrent==FDart1 )
264 #endif // DYNAMIC_COVERAGE_REAL_FACE_HH