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Public Attributes | List of all members
FEVV::Types::GuiProperties Struct Reference

#include <Gui_properties.h>

Collaboration diagram for FEVV::Types::GuiProperties:
Collaboration graph

Public Attributes

std::string mesh_name
 
DisplayMode display_mode = DisplayMode::NO_COLOR
 
bool is_visible = true
 
bool is_selected = false
 

Detailed Description

This is the datastructure used to store the GUI properties for a mesh. It is used to trigger a change in GUI from within a plugin.

Definition at line 26 of file Gui_properties.h.

Member Data Documentation

◆ display_mode

DisplayMode FEVV::Types::GuiProperties::display_mode = DisplayMode::NO_COLOR

Definition at line 29 of file Gui_properties.h.

◆ is_selected

bool FEVV::Types::GuiProperties::is_selected = false

Definition at line 31 of file Gui_properties.h.

◆ is_visible

bool FEVV::Types::GuiProperties::is_visible = true

Definition at line 30 of file Gui_properties.h.

◆ mesh_name

std::string FEVV::Types::GuiProperties::mesh_name

Definition at line 28 of file Gui_properties.h.


The documentation for this struct was generated from the following file: