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osg::ref_ptr< osg::Group > | createLine (const double &_x, const double &_y, const double &_z, const double &_x2, const double &_y2, const double &_z2, const Color &_color=Color::Clouds(), const std::string &_name="Line", osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createCylinder (const double &_x, const double &_y, const double &_z, const double &_x2, const double &_y2, const double &_z2, const double &_r, const Color &_color=Color::Lime(), const std::string &_name="Cylinder", osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createBox (const double &_x, const double &_y, const double &_z, const double &_r, const Color &_color=Color::Orange(), const std::string &_name="Box", osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createBall (const double &_x, const double &_y, const double &_z, const double &_r, const Color &_color=Color::Amethyst(), const std::string &_name="Ball", osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createPyramid (const double &_x, const double &_y, const double &_z, const double &_r, const std::string &_name="Pyramid", osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createGizmo (osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createUnitGrid (osg::ref_ptr< osg::Group > _group=new osg::Group) |
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osg::ref_ptr< osg::Group > | createHud (osg::ref_ptr< osgText::Text > updateText, osg::ref_ptr< osg::Group > _group=new osg::Group) |
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void | print_osg_tree_from_node (osg::Node *nd, int level=0) |
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