void | FEVV::SimpleViewer::internal_createMesh< FEVV::PCLPointCloud, FEVV::PCLPointCloudPointMap > (osg::Geode *&geode, FEVV::PCLPointCloud *_g, PMapsContainer *_pmaps, std::vector< osg::ref_ptr< osg::Geometry > > &geometries, std::vector< osg::ref_ptr< osg::Geometry > > &geometriesL, std::vector< osg::ref_ptr< osg::Geometry > > &geometriesP, std::vector< osg::ref_ptr< osg::Geometry > > &geometries_edges, std::vector< osg::ref_ptr< osg::Geometry > > &geometries_vertices, std::vector< osg::ref_ptr< osg::Geometry > > &geometries_normals, std::vector< osg::ref_ptr< osg::Geometry > > &geometries_custom_vectors, std::vector< osg::ref_ptr< osg::Vec3Array > > &vertexArrays, std::vector< osg::ref_ptr< osg::Vec3Array > > &vertexArrays_edges, std::vector< osg::ref_ptr< osg::Vec3Array > > &vertexArrays_vertices, std::vector< osg::ref_ptr< osg::Vec3Array > > &vertexArrays_normals, std::vector< osg::ref_ptr< osg::Vec3Array > > &vertexArrays_custom_vectors, std::vector< osg::ref_ptr< osg::Vec3Array > > &normalsArrays, std::vector< osg::ref_ptr< osg::Vec3Array > > &normalsArraysF, std::vector< osg::ref_ptr< osg::Vec3Array > > &normalsArrays_edges, std::vector< osg::ref_ptr< osg::Vec3Array > > &normalsArrays_vertices, std::vector< osg::ref_ptr< osg::Vec3Array > > &tangentsArrays, std::vector< osg::ref_ptr< osg::Vec4Array > > &colorsArrays, std::vector< osg::ref_ptr< osg::Vec4Array > > &colorsArrays_edges, std::vector< osg::ref_ptr< osg::Vec4Array > > &colorsArrays_vertices, std::vector< osg::ref_ptr< osg::Vec4Array > > &colorsArrays_normals, std::vector< osg::ref_ptr< osg::Vec4Array > > &colorsArrays_custom_vectors, std::vector< osg::ref_ptr< osg::Vec2Array > > &texcoordsArrays, FEVV::PCLPointCloudPointMap *_pm, std::string _mesh_file) |