#include "g-map.hh"
#include "inequation.hh"
Go to the source code of this file.
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void | GMap3d::Create_Vertex_Ineq (CGMap *G, CDart *dgm, int markVertex) |
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void | GMap3d::Create_Edges_Ineq (CGMap *G, CDart *dgm, int markEdge) |
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void | GMap3d::Create_Face_Ineq (CGMap *G, CDart *dgm, int markFace) |
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void | GMap3d::Create_Ineq (CGMap *G) |
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void | GMap3d::Calculate_Bounding_Box (CGMap *G, CDart *d, TOrbit o, float minMaxXyz[6]) |
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void | GMap3d::Ineq_Vertex_Set_Unused (CGMap *G, CDart *d, TOrbit o, float minMaxXyz[6]) |
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void | GMap3d::Compare_Ineq_Vertex (CGMap *G, CDart *d, int markVertex) |
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void | GMap3d::Compare_Ineq_Edge (CGMap *G, CDart *d, int markEdge) |
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void | GMap3d::Choose_Ineq (CGMap *G) |
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