#include <GL/glut.h>
#include "euclidian-view.hh"
#include "vertex.hh"
#include "attribute-vertex.hh"
#include "vector3d.hh"
#include "color-table.hh"
#include "color-table-att.hh"
#include "gmap-ops.hh"
#include "user.hh"
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