#include <image-3d.hh>
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| CImage3d (int AActuPlaneIndex) |
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virtual | ~CImage3d () |
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bool | isOk () const |
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unsigned int | getPlaneActu () const |
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unsigned int | getWidth () const |
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unsigned int | getHeight () const |
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bool | readNextPlane () |
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bool | lastPlane () |
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virtual bool | sameVoxel (unsigned int Ax1, unsigned int Ay1, bool Az1, unsigned int Ax2, unsigned int Ay2, bool Az2) const =0 |
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virtual bool | sameVoxel (unsigned int Ax, unsigned int Ay, bool Az, int ARed, int AGreen, int ABlue, int AAlpha) const =0 |
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bool | sameVoxelActuLeft (unsigned int x, unsigned int y) const |
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bool | sameVoxelActuBehind (unsigned int x, unsigned int y) const |
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bool | sameVoxelActuUp (unsigned int x, unsigned int y) const |
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bool | sameVoxelLeftBehind (unsigned int x, unsigned int y) const |
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bool | sameVoxelLeftUp (unsigned int x, unsigned int y) const |
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bool | sameVoxelBehindLeft (unsigned int x, unsigned int y) const |
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bool | sameVoxelBehindUp (unsigned int x, unsigned int y) const |
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bool | sameVoxelUpLeft (unsigned int x, unsigned int y) const |
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bool | sameVoxelUpBehind (unsigned int x, unsigned int y) const |
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bool | sameVoxelUpbehindLeft (unsigned int x, unsigned int y) const |
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bool | sameVoxelLeftbehindUp (unsigned int x, unsigned int y) const |
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bool | sameVoxelLeftupBehind (unsigned int x, unsigned int y) const |
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Definition at line 41 of file image-3d.hh.
INLINE GMap3d::CImage3d::CImage3d |
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int |
AActuPlaneIndex | ) |
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INLINE void GMap3d::CImage3d::freePlane |
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bool |
AActuPlane | ) |
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protectedvirtual |
INLINE unsigned int GMap3d::CImage3d::getHeight |
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const |
INLINE unsigned int GMap3d::CImage3d::getPlaneActu |
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const |
INLINE unsigned int GMap3d::CImage3d::getWidth |
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const |
INLINE bool GMap3d::CImage3d::isOk |
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const |
INLINE bool GMap3d::CImage3d::lastPlane |
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INLINE void GMap3d::CImage3d::pushPlane |
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protectedvirtual |
virtual bool GMap3d::CImage3d::readData |
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protectedpure virtual |
INLINE bool GMap3d::CImage3d::readNextPlane |
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virtual bool GMap3d::CImage3d::sameVoxel |
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unsigned int |
Ax1, |
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unsigned int |
Ay1, |
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bool |
Az1, |
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unsigned int |
Ax2, |
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unsigned int |
Ay2, |
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bool |
Az2 |
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) |
| const |
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pure virtual |
virtual bool GMap3d::CImage3d::sameVoxel |
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unsigned int |
Ax, |
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unsigned int |
Ay, |
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bool |
Az, |
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int |
ARed, |
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int |
AGreen, |
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int |
ABlue, |
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int |
AAlpha |
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| const |
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pure virtual |
INLINE bool GMap3d::CImage3d::sameVoxelActuBehind |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelActuLeft |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelActuUp |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelBehindLeft |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelBehindUp |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelLeftBehind |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelLeftbehindUp |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelLeftUp |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelLeftupBehind |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelUpBehind |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelUpbehindLeft |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
INLINE bool GMap3d::CImage3d::sameVoxelUpLeft |
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unsigned int |
x, |
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unsigned int |
y |
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) |
| const |
int GMap3d::CImage3d::FActuPlaneIndex |
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protected |
unsigned int GMap3d::CImage3d::FHeight |
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protected |
bool GMap3d::CImage3d::FIsOk |
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protected |
int GMap3d::CImage3d::FNbPlaneToRead |
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protected |
unsigned int GMap3d::CImage3d::FWidth |
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protected |
The documentation for this class was generated from the following files: