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precompile-object-transformation.cc File Reference
#include "controler-gmap-types.hh"
#include "precompile-object-transformation.hh"
#include "parameter-object-transformation.hh"
#include "parameter-object-translation.hh"
#include "parameter-object-rotation.hh"
#include "parameter-object-scale.hh"
#include "parameter-object-ponderation.hh"
#include "geometry.hh"
#include "transformation-matrix.hh"
#include "vertex.hh"
#include <cassert>

Go to the source code of this file.

Macros

#define AXIAL_EDGES   (10)
 
#define PLANAR_EDGES   (4)
 
#define K   (0.1)
 
#define N   (21)
 

Macro Definition Documentation

#define AXIAL_EDGES   (10)

Definition at line 225 of file precompile-object-transformation.cc.

#define K   (0.1)
#define N   (21)
#define PLANAR_EDGES   (4)

Definition at line 226 of file precompile-object-transformation.cc.