27 #include "transformation-matrix.hh"
28 #include "geometry.hh"
30 using namespace GMap3d;
32 CParameterObjectRotation::CParameterObjectRotation(
int ANbRef) :
43 FAxeVertex (AParam.FAxeVertex),
44 FAxeVector (AParam.FAxeVector),
45 FAngle (AParam.FAngle),
46 FPonderation(AParam.FPonderation)
71 if (FAxeVertex != AAxeVertex)
74 FAxeVertex = AAxeVertex;
85 if (FAxeVector != AAxeVector && !AAxeVector.isNull())
88 FAxeVector = AAxeVector;
109 if (FPonderation != AActive)
112 FPonderation = AActive;