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compression_valence.h File Reference
#include "FEVV/Filters/Generic/Manifold/Compression_Valence/Compression_Valence_Component.h"
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Namespaces

 FEVV
 Interfaces for plugins These interfaces will be used for different plugins.
 
 FEVV::Filters
 

Functions

template<typename HalfedgeGraph , typename PointMap , typename VertexColorMap , typename GeometryTraits = FEVV::Geometry_traits< HalfedgeGraph >>
std::string FEVV::Filters::compression_valence (HalfedgeGraph &g, PointMap *pm, VertexColorMap *v_cm, const std::string &input_filename, const std::string &output_filename, bool with_compression, bool with_adaptative_quantization, int max_vertices, int quantiz_bits, const GeometryTraits &)
 Compress the input mesh using the Compression Valence algorithm. More...
 
template<typename HalfedgeGraph , typename PointMap , typename VertexColorMap , typename GeometryTraits = FEVV::Geometry_traits< HalfedgeGraph >>
std::string FEVV::Filters::compression_valence (HalfedgeGraph &g, PointMap *pm, VertexColorMap *v_cm, const std::string &input_filename, const std::string &output_filename, bool with_compression=false, bool with_adaptative_quantization=false, int max_vertices=100, int quantiz_bits=10)
 Compress the input mesh using the Compression Valence algorithm. More...