Go to the source code of this file.
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| FEVV |
| Interfaces for plugins These interfaces will be used for different plugins.
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| FEVV::Filters |
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template<typename HalfedgeGraph , typename PointMap , typename VertexColorMap , typename GeometryTraits = FEVV::Geometry_traits< HalfedgeGraph >> |
std::string | FEVV::Filters::compression_valence (HalfedgeGraph &g, PointMap *pm, VertexColorMap *v_cm, const std::string &input_filename, const std::string &output_filename, bool with_compression, bool with_adaptative_quantization, int max_vertices, int quantiz_bits, const GeometryTraits &) |
| Compress the input mesh using the Compression Valence algorithm. More...
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template<typename HalfedgeGraph , typename PointMap , typename VertexColorMap , typename GeometryTraits = FEVV::Geometry_traits< HalfedgeGraph >> |
std::string | FEVV::Filters::compression_valence (HalfedgeGraph &g, PointMap *pm, VertexColorMap *v_cm, const std::string &input_filename, const std::string &output_filename, bool with_compression=false, bool with_adaptative_quantization=false, int max_vertices=100, int quantiz_bits=10) |
| Compress the input mesh using the Compression Valence algorithm. More...
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