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ColorMeshLUT | FEVV::Filters::make_LUT (bool color_in_0_255=true, unsigned int colors_nbr=256, float h1=240, float h2=0) |
| Create a RGB LUT based on an HSV range. Default range creates a blue-cyan-green-yellow-red gradient. More...
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template<typename Descriptor , typename PropertyMap , typename ColorMap , typename MapType = typename PropertyMap::value_type> |
void | FEVV::Filters::color_descriptor_from_map (const Descriptor &d, const PropertyMap &prop_map, ColorMap &color_pmap, const MapType min_metric, const MapType max_metric, const ColorMeshLUT &colors) |
| Set the color for the descriptor using a numerical property map and the color array given. More...
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template<typename HalfedgeGraph , typename PropertyMap , typename ColorMap , typename MapType = typename PropertyMap::value_type> |
void | FEVV::Filters::color_faces_from_map (const HalfedgeGraph &g, const PropertyMap &prop_map, ColorMap &color_pmap, const MapType min_metric, const MapType max_metric, const ColorMeshLUT &colors=make_LUT()) |
| Fill the color map for the faces of a mesh using a numerical property map. More...
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template<typename HalfedgeGraph , typename PropertyMap , typename ColorMap , typename MapType = typename PropertyMap::value_type> |
void | FEVV::Filters::color_vertices_from_map (const HalfedgeGraph &g, const PropertyMap &prop_map, ColorMap &color_pmap, const MapType min_metric, const MapType max_metric, const ColorMeshLUT &colors=make_LUT()) |
| Fill the color map for the vertices of a mesh using a numerical property map. More...
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template<typename HalfedgeGraph , typename PropertyMap , typename ColorMap , typename MapType = typename PropertyMap::value_type> |
void | FEVV::Filters::color_halfedges_from_map (const HalfedgeGraph &g, const PropertyMap &prop_map, ColorMap &color_pmap, const MapType min_metric, const MapType max_metric, const ColorMeshLUT &colors=make_LUT()) |
| Fill the color map for the halfedges of a mesh using a numerical property map. More...
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template<typename Descriptor , typename BooleanMap , typename ColorMap , typename Color = typename boost::property_traits< ColorMap >::value_type> |
void | FEVV::Filters::color_descriptor_from_bool (const Descriptor &d, const BooleanMap &prop_map, ColorMap &color_pmap, const Color &color1, const Color &color2) |
| Set the color for the descriptor using a boolean property map and the colors given. More...
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template<typename HalfedgeGraph , typename BooleanMap , typename ColorMap , typename Color = typename boost::property_traits< ColorMap >::value_type> |
void | FEVV::Filters::color_faces_from_bool_map (const HalfedgeGraph &g, const BooleanMap &prop_map, ColorMap &color_pmap, const Color &color1, const Color &color2) |
| Fill the color map for the faces of a mesh using a boolean property map. More...
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template<typename HalfedgeGraph , typename BooleanMap , typename ColorMap , typename Color = typename boost::property_traits< ColorMap >::value_type> |
void | FEVV::Filters::color_vertices_from_bool_map (const HalfedgeGraph &g, const BooleanMap &prop_map, ColorMap &color_pmap, const Color &color1, const Color &color2) |
| Fill the color map for the vertices of a mesh using a boolean property map. More...
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template<typename HalfedgeGraph , typename BooleanMap , typename ColorMap , typename Color = typename boost::property_traits< ColorMap >::value_type> |
void | FEVV::Filters::color_halfedge_from_bool_map (const HalfedgeGraph &g, const BooleanMap &prop_map, ColorMap &color_pmap, const Color &color1, const Color &color2) |
| Fill the color map for the halfedges of a mesh using a boolean property map. More...
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