#include <boost/graph/graph_traits.hpp>
#include <boost/graph/properties.hpp>
#include "FEVV/Wrappings/Geometry_traits.h"
#include "FEVV/Operators/Generic/Manifold/calculate_vertex_normal.hpp"
Go to the source code of this file.
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| FEVV |
| Interfaces for plugins These interfaces will be used for different plugins.
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| FEVV::Filters |
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template<typename HalfedgeGraph , typename PointMap , typename FaceNormalMap , typename VertexNormalMap , typename GeometryTraits > |
void | FEVV::Filters::calculate_vertex_normals (const HalfedgeGraph &g, const PointMap &pm, const FaceNormalMap &fnm, VertexNormalMap vnm, const GeometryTraits >) |
| Compute the respectice vertex normal for all the vertices of the considered mesh and populate the argument provided Face Normal Map with the resulting normals. More...
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template<typename HalfedgeGraph , typename PointMap , typename FaceNormalMap , typename VertexNormalMap , typename GeometryTraits = FEVV::Geometry_traits< HalfedgeGraph >> |
void | FEVV::Filters::calculate_vertex_normals (const HalfedgeGraph &g, const PointMap &pm, const FaceNormalMap &fnm, VertexNormalMap vnm) |
| Compute the respectice vertex normal for all the vertices of the considered mesh and populate the argument provided Face Normal Map with the resulting normals. More...
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