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Monday 5th |
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9h |
Registration |
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9h30 |
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10h |
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Opening |
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10h30 |
S1 |
A
Study On Perceptual Similarity of Human Motions |
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11h |
Towards
Symmetry Axis based Markerless Motion Capture |
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11h30 |
Methods
for Measuring State Error for Control of Animated Human Figures |
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12h |
Lunch |
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12h30 |
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13h |
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13h30 |
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14h |
S2 |
Time
Adaptive Approximate SPH |
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14h30 |
Interactive
High-Resolution Boundary Surfaces for Deformable Bodies with Changing
Topology |
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15h |
SPH
Based Shallow Water Simulation |
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15h30 |
Precomputed
Shape Database for Real-Time Physically-Based Simulation |
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16h |
XML3D
Physics: Declarative Physics Simulation for the Web |
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16h30 |
Coffee break |
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17h |
S3 |
Realtime
Simulation of Stiff Threads Using Large Timesteps |
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17h30 |
Simulating inextensible cloth using locking-free
triangle meshes |
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18h |
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20h |
Dinner |
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Tuesday 6th |
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9h |
Keynote speaker - Thomas Jakobsen |
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9h30 |
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10h |
Coffee break |
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10h30 |
S4 |
Adding
Physics to Animated Characters with Oriented Particles |
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11h |
Introducing
congestion avoidance into CUDA based crowd simulation |
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11h30 |
Data-Driven
Completion of Motion Capture Data |
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12h |
Focused
Ultrasound - Efficient GPU Simulation Methods for Therapy Planning |
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12h30 |
Lunch |
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13h |
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13h30 |
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14h |
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14h30 |
S5 |
Generating
large-scale details: altering soil surface and structure with tracks |
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15h |
Topological
Operations for Geomorphological Evolution |
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15h30 |
Closing |
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Paper sessions |
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Biblioth¸que
Universitaire (amphithˇatre) |
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S1 |
Character animation and motion
(1/2) |
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S2 |
Physically based simulation |
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S3 |
Cloth simulation |
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S4 |
Character animation and motion
(2/2) |
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S5 |
Aging and weathering |
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Lunches - DOMUS |
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