00001 /* 00002 * lib-mesh : Opérations de maillage et lissage. 00003 * Copyright (C) 2004, Moka Team, Université de Poitiers, Laboratoire SIC 00004 * http://www.sic.sp2mi.univ-poitiers.fr/ 00005 * Copyright (C) 2009, Guillaume Damiand, CNRS, LIRIS, 00006 * guillaume.damiand@liris.cnrs.fr, http://liris.cnrs.fr/ 00007 * 00008 * This file is part of lib-mesh 00009 * 00010 * This program is free software: you can redistribute it and/or modify 00011 * it under the terms of the GNU Lesser General Public License as published by 00012 * the Free Software Foundation, either version 3 of the License, or 00013 * (at your option) any later version. 00014 * 00015 * This program is distributed in the hope that it will be useful, 00016 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 * GNU Lesser General Public License for more details. 00019 * 00020 * You should have received a copy of the GNU Lesser General Public License 00021 * along with this program. If not, see <http://www.gnu.org/licenses/>. 00022 */ 00023 00024 //****************************************************************************** 00025 // Ce fichier fait partie de "mesh-vertex.hh" 00026 //****************************************************************************** 00027 00028 public: 00029 00052 void get4ControlPoints(CDart* ADart, CVertex* AVertexArray, 00053 int ADirectInfoAlpha0 = -1); 00054 00067 void get16ControlPoints(CDart* ADart, CVertex** AVertexArray, 00068 int ADirectInfoAlpha0 = -1); 00069 00082 void get64ControlPoints(CDart* ADart, CVertex*** AVertexArray, 00083 int ADirectInfoAlpha0 = -1); 00084 00085 //****************************************************************************** 00087 00107 CDart* getMesh1Dive(CDart* ADart, int ASx, 00108 const CVertex** AVertexTable /*[ASx+1]*/, 00109 bool AAlready2MeshedSquare = false); 00110 00143 CDart* getMesh2Dive(CDart* ADart, int ASx, int ASy, 00144 const CVertex*** AVertexTable /*[ASx+1][ASy+1]*/, 00145 bool AAlready3MeshedCube = false, 00146 int AReturnedDart = 3); 00147 00148 // @} 00149 00150 //******************************************************************************