Moka libraries
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This is the complete list of members for GMap3d::CMeshVertex, including all inherited members.
allocVertexArray1(int ADimX) | GMap3d::CMeshVertex | |
allocVertexArray2(int ADimX, int ADimY) | GMap3d::CMeshVertex | |
allocVertexArray3(int ADimX, int ADimY, int ADimZ) | GMap3d::CMeshVertex | |
allocVertexPtrArray1(int ADimX) | GMap3d::CMeshVertex | |
allocVertexPtrArray2(int ADimX, int ADimY) | GMap3d::CMeshVertex | |
allocVertexPtrArray3(int ADimX, int ADimY, int ADimZ) | GMap3d::CMeshVertex | |
canMergeCube2MeshedAndMesh3(CDart *ACubeDart, CDart *AMesh3Dart, int ASx, int ASy, int ASz) | GMap3d::CMeshGeneric | |
canMergeEdgeAndMesh1(CDart *AEdgeDart, CDart *AMesh1Corners[2]) | GMap3d::CMeshGeneric | |
canMergeSquare1MeshedAndMesh2(CDart *ASquareDart, CDart *AMesh2Dart, int ASx, int ASy) | GMap3d::CMeshGeneric | |
canMergeSquare2MeshedAndMesh3Side(CDart *ASquareDart, CDart *AMesh3Dart, int ASx, int ASy) | GMap3d::CMeshGeneric | |
canMesh1(CDart *ADart) | GMap3d::CMeshGeneric | |
canMesh2(CDart *ADart, int ASx, int ASy, int AInitialMeshDim=0) | GMap3d::CMeshGeneric | |
canMesh3(CDart *ADart, int ASx, int ASy, int ASz, int AInitialMeshDim=0) | GMap3d::CMeshGeneric | |
CMeshGeneric(CGMapGeneric *AMap) | GMap3d::CMeshGeneric | |
CMeshVertex(CGMapVertex *AMap) | GMap3d::CMeshVertex | |
freeVertexArray1(CVertex *AArray1, int ADimX) | GMap3d::CMeshVertex | |
freeVertexArray2(CVertex **AArray2, int ADimX, int ADimY) | GMap3d::CMeshVertex | |
freeVertexArray3(CVertex ***AArray3, int ADimX, int ADimY, int ADimZ) | GMap3d::CMeshVertex | |
freeVertexPtrArray1(const CVertex **AArray1, int ADimX) | GMap3d::CMeshVertex | |
freeVertexPtrArray2(const CVertex ***AArray2, int ADimX, int ADimY) | GMap3d::CMeshVertex | |
freeVertexPtrArray3(const CVertex ****AArray3, int ADimX, int ADimY, int ADimZ) | GMap3d::CMeshVertex | |
get16ControlPoints(CDart *ADart, CVertex **AVertexArray, int ADirectInfoAlpha0=-1) | GMap3d::CMeshVertex | |
get4ControlPoints(CDart *ADart, CVertex *AVertexArray, int ADirectInfoAlpha0=-1) | GMap3d::CMeshVertex | |
get64ControlPoints(CDart *ADart, CVertex ***AVertexArray, int ADirectInfoAlpha0=-1) | GMap3d::CMeshVertex | |
getMesh1Dive(CDart *ADart, int ASx, const CVertex **AVertexTable, bool AAlready2MeshedSquare=false) | GMap3d::CMeshVertex | |
getMesh2Dive(CDart *ADart, int ASx, int ASy, const CVertex ***AVertexTable, bool AAlready3MeshedCube=false, int AReturnedDart=3) | GMap3d::CMeshVertex | |
isFreeTopoCubeIMeshed(int ADim, CDart *ADart, int ASx, int ASy, int ASz, int AMarkNumberNotX1, int AMarkNumberNotX2, int AMarkNumberNotY1, int AMarkNumberNotY2, int AMarkNumberZ1, int AMarkNumberZ2) | GMap3d::CMeshGeneric | |
isFreeTopoSquareIMeshed(int ADim, CDart *ADart, int ASx, int ASy, int AMarkNumberNotX1, int AMarkNumberNotX2, int AMarkNumberNotY1, int AMarkNumberNotY2, int AReturnedDart=3, CDart **AOppositeDart=NULL) | GMap3d::CMeshGeneric | |
isTopoCube(CDart *ADart) | GMap3d::CMeshGeneric | |
isTopoCube1Meshed(CDart *ADart, int ASx, int ASy, int ASz) | GMap3d::CMeshGeneric | |
isTopoCube2Meshed(CDart *ADart, int ASx, int ASy, int ASz) | GMap3d::CMeshGeneric | |
isTopoCube3Meshed(CDart *ADart, int ASx, int ASy, int ASz) | GMap3d::CMeshGeneric | |
isTopoCubeIMeshed(int ADim, CDart *ADart, int ASx, int ASy, int ASz) | GMap3d::CMeshGeneric | |
isTopoEdge(CDart *ADart, CDart *AModel=NULL) | GMap3d::CMeshGeneric | |
isTopoEdge1Meshed(CDart *ADart, int ASx, CDart *AModel=NULL) | GMap3d::CMeshGeneric | |
isTopoEdgeIMeshed(int ADim, CDart *ADart, int AS=1, CDart *AModel=NULL) | GMap3d::CMeshGeneric | |
isTopoEdgeOfCubeIMeshed(int ADim, CDart *ADart1, CDart *ADart2, int AS) | GMap3d::CMeshGeneric | |
isTopoSquare(CDart *ADart, bool ACheck3Sews=false, bool A3Sewed=false) | GMap3d::CMeshGeneric | |
isTopoSquare1Meshed(CDart *ADart, int ASx, int ASy, bool ACheck3Sews=false, bool A3Sewed=false) | GMap3d::CMeshGeneric | |
isTopoSquare2Meshed(CDart *ADart, int ASx, int ASy, bool ACheck3Sews=false, bool A3Sewed=false) | GMap3d::CMeshGeneric | |
isTopoSquare3Meshed(CDart *ADart, int ASx, int ASy, bool ACheck3Sews=false, bool A3Sewed=false) | GMap3d::CMeshGeneric | |
isTopoSquareIMeshed(int ADim, CDart *ADart, int ASx=1, int ASy=1, bool ACheck3Sews=false, bool A3Sewed=false) | GMap3d::CMeshGeneric | |
markTopoCubeIMeshed(int ADim, CDart *ADart, int ASx, int ASy, int ASz, int AMarkNumberX, int AMarkNumberY, int AMarkNumberZ) | GMap3d::CMeshGeneric | |
markTopoSquareIMeshed(int ADim, CDart *ADart, int ASx, int ASy, int AMarkNumberX, int AMarkNumberY, int AReturnedDart=3) | GMap3d::CMeshGeneric | |
mergeCube2MeshedAndMesh3(CDart *ACubeDart, CDart *AMesh3Dart, int ASx, int ASy, int ASz) | GMap3d::CMeshGeneric | |
mergeEdgeAndMesh1(CDart *AEdgeDart, CDart *AMesh1Corners[2]) | GMap3d::CMeshGeneric | |
mergeSquare1MeshedAndMesh2(CDart *ASquareDart, CDart *AMesh2Dart, int ASx, int ASy) | GMap3d::CMeshGeneric | |
mergeSquare2MeshedAndMesh3Side(CDart *ASquareDart, CDart *AMesh3Dart, int ASx, int ASy, CDart **ANextSquare=NULL, CDart **ANextMesh3Side=NULL) | GMap3d::CMeshGeneric | |
mesh1(CDart *ADart, int ASx, const CTransformationMatrix *AMeshMatrix, bool AMeshWithMerges=true, bool AMeshWithAdjacentSews=true, bool AMeshAssociatedCells=false, int ADirectInfoAlpha0=-1, int ADirectInfoAssoc=-1) | GMap3d::CMeshVertex | virtual |
mesh2(CDart *ADart, int ASx, int ASy, const CTransformationMatrix *AMeshMatrix, bool AMeshWithMerges=true, bool AMeshWithAdjacentSews=true, bool AMeshAssociatedCells=false, bool AGetAssociatedEmbeddings=false, int AInitialMeshDim=0, int AFinalMeshDim=2, int ADirectInfoAlpha0=-1, int ADirectInfoAssoc=-1) | GMap3d::CMeshVertex | virtual |
mesh3(CDart *ADart, int ASx, int ASy, int ASz, const CTransformationMatrix *AMeshMatrix, bool AMeshWithMerges=true, bool AMeshWithAdjacentSews=true, bool AMeshAssociatedCells=false, int AInitialMeshDim=0, int AFinalMeshDim=3, int ADirectInfoAlpha0=-1, int ADirectInfoAssoc=-1) | GMap3d::CMeshVertex | virtual |
~CMeshGeneric() | GMap3d::CMeshGeneric | virtual |
~CMeshVertex() | GMap3d::CMeshVertex |