| calculateOrientation() const | GMap3d::CBooleanOperations | protected |
| CBooleanOperations(CGMapVertex *AMap, CDart *AObject1, CDart *AObject2, bool ACalculateOrientation=true, int AVertexDI=-1) | GMap3d::CBooleanOperations | |
| CBooleanOperations2d(CGMapVertex *AMap, CDart *AObject1, CDart *AObject2, bool ACalculateOrientation=true, int AVertexDI=-1) | GMap3d::CBooleanOperations2d | |
| computeResults(std::bitset< NB_MARKS > ACopyMarks=0) | GMap3d::CBooleanOperations | |
| corefineObjects(std::bitset< NB_MARKS > ACopyMarks) | GMap3d::CBooleanOperations2d | protectedvirtual |
| extendMarks() | GMap3d::CBooleanOperations2d | protectedvirtual |
| getDartFromResult(TBooleanOperation AOperation) | GMap3d::CBooleanOperations | |
| getDartOutOfResult(TBooleanOperation AOperation) | GMap3d::CBooleanOperations | |
| getMap() const | GMap3d::CBooleanOperations | protected |
| getMarkedCompounds(int AMark, std::list< CDart * > *AList) | GMap3d::CBooleanOperations | protected |
| getObject1() const | GMap3d::CBooleanOperations | |
| getObject1Mark() const | GMap3d::CBooleanOperations | protected |
| getObject2() const | GMap3d::CBooleanOperations | |
| getObject2Mark() const | GMap3d::CBooleanOperations | protected |
| getVertexDI() const | GMap3d::CBooleanOperations | protected |
| isComputationPossible() const | GMap3d::CBooleanOperations | |
| keepAllButResult(TBooleanOperation AOperation, std::list< CDart * > *ACompoundList=NULL) | GMap3d::CBooleanOperations | |
| keepResult(TBooleanOperation AOperation, std::list< CDart * > *ACompoundList=NULL) | GMap3d::CBooleanOperations | |
| markAllButResult(TBooleanOperation AOperation, int AMark) | GMap3d::CBooleanOperations | |
| markResult(TBooleanOperation AOperation, int AMark) | GMap3d::CBooleanOperations | |
| markResults(TBooleanOperation AOperation, int AKeepMark, int ADiscardMark) | GMap3d::CBooleanOperations | |
| setObject1(CDart *AObject) | GMap3d::CBooleanOperations | |
| setObject2(CDart *AObject) | GMap3d::CBooleanOperations | |
| ~CBooleanOperations() | GMap3d::CBooleanOperations | virtual |
| ~CBooleanOperations2d() | GMap3d::CBooleanOperations2d | |