27 using namespace GMap3d;
31 assert( ADart!=NULL && ADart2!=NULL );
59 while( toShift!=ADart )
93 assert( ADart!=NULL );
97 CDart* toShift = NULL;
104 while(
isMarked(toShift, AMark) && toShift!=actu )
112 while ( actu!=ADart );
120 if (
isMarked(*it,AMark))
return true;
129 assert( ADart!=NULL );
135 bool reelLoop =
false;
138 for ( ; it.
cont(); ++it )
143 for ( it.
reinit(); it.
cont() && nbReel<=2 && (!reelLoop || nbReel==1); ++it )
166 if ( nbReel==1 ) res = 1;
173 else if ( nbReel!=0 ) res = 3;
196 assert( ADart!=NULL );
205 while( it.
cont() ) {
setMark(*it, markVertex); ++it; }
207 for ( it.
reinit(); it.
cont() && res==NULL; ++it )
227 assert( ADart!=NULL );
243 assert( ADart!=NULL );