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GMap3d::CGMapVertex Member List

This is the complete list of members for GMap3d::CGMapVertex, including all inherited members.

addAttribute(CDart *ADart, TOrbit, CAttribute *)GMap3d::CGMap
addDartInList(CDart *ADart)GMap3d::CGMapBasicprotected
addEdgeOFF(std::vector< CVertex > &AInitVertices, unsigned long int AV1, unsigned long int AV2, int AIndex, CDart *APrec)GMap3d::CGMapVertex
addMapDart()GMap3d::CGMapVertex
addMapDart(const CVertex &AVertex)GMap3d::CGMapVertex
allocCoordToDirectInfo(int AMarkNumber, int ADirectInfoIndex, TOrbit AOrbitUsed=ORBIT_NONE)GMap3d::CGMapVertex
allocCoordToDirectInfo(CDart *ADart, TOrbit AOrbit, int ADirectInfoIndex, TOrbit AOrbitUsed=ORBIT_NONE)GMap3d::CGMapVertex
allocMemoryToDirectInfo(int AMarkNumber, int ADirectInfoIndex, int ABytes, TOrbit AOrbitUsed=ORBIT_NONE)GMap3d::CGMapGeneric
allocMemoryToDirectInfo(CDart *ADart, TOrbit AOrbit, int ADirectInfoIndex, int ABytes, TOrbit AOrbitUsed=ORBIT_NONE)GMap3d::CGMapGeneric
alpha(const CDart *ADart, int ADimension) const GMap3d::CGMapBasic
alpha0(const CDart *ADart) const GMap3d::CGMapBasic
alpha01(CDart *ADart) const GMap3d::CGMapGeneric
alpha010(CDart *ADart) const GMap3d::CGMapGeneric
alpha0101(CDart *ADart) const GMap3d::CGMapGeneric
alpha01010(CDart *ADart) const GMap3d::CGMapGeneric
alpha0101210(CDart *ADart) const GMap3d::CGMapGeneric
alpha01021(CDart *ADart) const GMap3d::CGMapGeneric
alpha0102101(CDart *ADart) const GMap3d::CGMapGeneric
alpha010212(CDart *ADart) const GMap3d::CGMapGeneric
alpha012(CDart *ADart) const GMap3d::CGMapGeneric
alpha0121(CDart *ADart) const GMap3d::CGMapGeneric
alpha0123(CDart *ADart) const GMap3d::CGMapGeneric
alpha012321(CDart *ADart) const GMap3d::CGMapGeneric
alpha02(CDart *ADart) const GMap3d::CGMapGeneric
alpha020(CDart *ADart) const GMap3d::CGMapGeneric
alpha021(CDart *ADart) const GMap3d::CGMapGeneric
alpha0210(CDart *ADart) const GMap3d::CGMapGeneric
alpha02101(CDart *ADart) const GMap3d::CGMapGeneric
alpha02121(CDart *ADart) const GMap3d::CGMapGeneric
alpha023(CDart *ADart) const GMap3d::CGMapGeneric
alpha03(CDart *ADart) const GMap3d::CGMapGeneric
alpha030(CDart *ADart) const GMap3d::CGMapGeneric
alpha1(const CDart *ADart) const GMap3d::CGMapBasic
alpha10(CDart *ADart) const GMap3d::CGMapGeneric
alpha101(CDart *ADart) const GMap3d::CGMapGeneric
alpha1010(CDart *ADart) const GMap3d::CGMapGeneric
alpha10101(CDart *ADart) const GMap3d::CGMapGeneric
alpha1010101(CDart *ADart) const GMap3d::CGMapGeneric
alpha1012(CDart *ADart) const GMap3d::CGMapGeneric
alpha101201(CDart *ADart) const GMap3d::CGMapGeneric
alpha10121(CDart *ADart) const GMap3d::CGMapGeneric
alpha1012101(CDart *ADart) const GMap3d::CGMapGeneric
alpha101232(CDart *ADart) const GMap3d::CGMapGeneric
alpha102(CDart *ADart) const GMap3d::CGMapGeneric
alpha1021(CDart *ADart) const GMap3d::CGMapGeneric
alpha12(CDart *ADart) const GMap3d::CGMapGeneric
alpha121(CDart *ADart) const GMap3d::CGMapGeneric
alpha1210(CDart *ADart) const GMap3d::CGMapGeneric
alpha12101(CDart *ADart) const GMap3d::CGMapGeneric
alpha1212(CDart *ADart) const GMap3d::CGMapGeneric
alpha123(CDart *ADart) const GMap3d::CGMapGeneric
alpha1232(CDart *ADart) const GMap3d::CGMapGeneric
alpha12321(CDart *ADart) const GMap3d::CGMapGeneric
alpha123210(CDart *ADart) const GMap3d::CGMapGeneric
alpha13(CDart *ADart) const GMap3d::CGMapGeneric
alpha2(const CDart *ADart) const GMap3d::CGMapBasic
alpha20(CDart *ADart) const GMap3d::CGMapGeneric
alpha201(CDart *ADart) const GMap3d::CGMapGeneric
alpha21(CDart *ADart) const GMap3d::CGMapGeneric
alpha210(CDart *ADart) const GMap3d::CGMapGeneric
alpha2101(CDart *ADart) const GMap3d::CGMapGeneric
alpha21012(CDart *ADart) const GMap3d::CGMapGeneric
alpha210123(CDart *ADart) const GMap3d::CGMapGeneric
alpha212(CDart *ADart) const GMap3d::CGMapGeneric
alpha2121(CDart *ADart) const GMap3d::CGMapGeneric
alpha23(CDart *ADart) const GMap3d::CGMapGeneric
alpha231(CDart *ADart) const GMap3d::CGMapGeneric
alpha2310(CDart *ADart) const GMap3d::CGMapGeneric
alpha232(CDart *ADart) const GMap3d::CGMapGeneric
alpha2321(CDart *ADart) const GMap3d::CGMapGeneric
alpha232101(CDart *ADart) const GMap3d::CGMapGeneric
alpha3(const CDart *ADart) const GMap3d::CGMapBasic
alpha30(CDart *ADart) const GMap3d::CGMapGeneric
alpha301(CDart *ADart) const GMap3d::CGMapGeneric
alpha3012(CDart *ADart) const GMap3d::CGMapGeneric
alpha30120(CDart *ADart) const GMap3d::CGMapGeneric
alpha302(CDart *ADart) const GMap3d::CGMapGeneric
alpha31(CDart *ADart) const GMap3d::CGMapGeneric
alpha312(CDart *ADart) const GMap3d::CGMapGeneric
alpha32(CDart *ADart) const GMap3d::CGMapGeneric
alpha3201(CDart *ADart) const GMap3d::CGMapGeneric
alpha321(CDart *ADart) const GMap3d::CGMapGeneric
alpha321012(CDart *ADart) const GMap3d::CGMapGeneric
alpha323(CDart *ADart) const GMap3d::CGMapGeneric
applyFunctionOnParameter(int AMarkNumber, int ADirectInfoIndex, TFunctionType AFunctionType)GMap3d::CGMapVertex
applyMatrix(const CTransformationMatrix &AMatrix, CDart *ADart, TOrbit AOrbit, int ADirectInfoVertex=-1)GMap3d::CGMapVertex
applyMatrix(const CTransformationMatrix &AMatrix, int AMarkNumber, int ADirectInfoVertex=-1)GMap3d::CGMapVertex
axialScale(int AMarkNumber, const CVertex &AAxeVertex, const CVertex &AAxeDirection, TCoordinate ACoef, int ADirectInfoVertex=-1, int ADirectInfoParam=-1)GMap3d::CGMapVertex
Backward enum valueGMap3d::CGMapGeneric
barycenter(CDart *ADart, TOrbit AOrbit, int ADirectInfoVertex=-1)GMap3d::CGMapVertex
barycenter(int AMarkNumber)GMap3d::CGMapVertex
basicBarycenter(CDart *ADart, TOrbit AOrbit, int AOrbitMark, int ATreatedMark, int ADirectInfoVertex=-1)GMap3d::CGMapVertex
belongToSameOrientedOrbit(CDart *ADart1, CDart *ADart2, TOrbit AOrbit)GMap3d::CGMapGeneric
border1Length(CDart *ADart)GMap3d::CGMapVertex
border2Length(CDart *ADart)GMap3d::CGMapVertex
border2NormalVector(CDart *ADart)GMap3d::CGMapVertex
border2Sew(CDart *ADart1, CDart *ADart2, int An=0)GMap3d::CGMapGeneric
border2TopoSew(CDart *ADart1, CDart *ADart2, int An=0)GMap3d::CGMapGeneric
borderPlate(CDart *ADart1, CDart *ADart2, int ADim, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
borderSew(CDart *ADart1, CDart *ADart2, int ADim, int An=0)GMap3d::CGMapGeneric
borderTopoSew(CDart *ADart1, CDart *ADart2, int ADim, int An=0)GMap3d::CGMapGeneric
boundingBox(int AMarkNumber, CVertex &AMin, CVertex &AMax)GMap3d::CGMapVertex
boundingBox(CDart *ADart, TOrbit AOrbit, CVertex &AMin, CVertex &AMax)GMap3d::CGMapVertex
canContract(CDart *ADart, int ADim)GMap3d::CGMapGeneric
canExtrudeByPath(CDart *ADart, int ADim, CDart *APath)GMap3d::CGMapGeneric
canExtrudeByRevolution(CDart *ADart, int ADim, bool AClosed)GMap3d::CGMapGeneric
canExtrudeCell(CDart *ADart, int ADim)GMap3d::CGMapGeneric
canExtrudeHalfCell(CDart *ADart, int ADim, int AMarkToExtrude=-1)GMap3d::CGMapGeneric
canInsertFace(CDart *ADart, int AMarkNumber, bool ANoCrossedVolume=false, bool ANoTwoEdgesFace=false, bool ANoTwoFacesVolume=false)GMap3d::CGMapGeneric
canMerge(CDart *ADart1, CDart *ADart2, int ADim)GMap3d::CGMapGeneric
canPlate(CDart *ADart1, CDart *ADart2)GMap3d::CGMapVertex
canQuadrangulateFace(CDart *ADart, bool AInsertVertices=true)GMap3d::CGMapGeneric
canRemove(CDart *ADart, int ADim)GMap3d::CGMapGeneric
canSew(CDart *ADart1, CDart *ADart2, int ADimension)GMap3d::CGMap
canSew0(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
canSew1(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
canSew2(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
canSew3(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
canSewBorders(CDart *ADart1, CDart *ADart2, int ADim, int An=0)GMap3d::CGMapGeneric
canShiftAllFictiveFaces(CDart *ADart, int AFictiveFaceMark)GMap3d::CGMapGeneric
canShiftOneFictiveFace(CDart *ADart, int AFictiveFaceMark)GMap3d::CGMapGeneric
cellDimensionNormalVector(CDart *ADart, int ADim)GMap3d::CGMapVertex
cellNormalVector(int ADim, CDart *ADart)GMap3d::CGMapVertex
centerOfBoundingBox(int AMarkNumber)GMap3d::CGMapVertex
centerOfBoundingBox(CDart *ADart, TOrbit AOrbit)GMap3d::CGMapVertex
CGMap()GMap3d::CGMap
CGMapBasic()GMap3d::CGMapBasic
CGMapGeneric()GMap3d::CGMapGeneric
CGMapVertex()GMap3d::CGMapVertex
checkEmbeddings(TOrbit AOrbit, int AAttributeIdentity, bool AEmbeddingMustExist=true)GMap3d::CGMapGeneric
checkTopology()GMap3d::CGMapGeneric
closePolyline(CDart *ADart)GMap3d::CGMapGeneric
computeBurstExtremity(CDart *ADart) const GMap3d::CGMapVertex
computeDistanceToLine(int AMarkNumber, int ADirectInfoIndex, const CVertex &ALineVertex, const CVertex &ALineDirection)GMap3d::CGMapVertex
computeDistanceToPlane(int AMarkNumber, int ADirectInfoIndex, const CVertex &APlaneVertex, const CVertex &APlaneNormal)GMap3d::CGMapVertex
computeDistanceToVertex(int AMarkNumber, int ADirectInfoIndex, const CVertex &AVertex)GMap3d::CGMapVertex
computeRegressionLine(int AMarkNumber, CVertex *ABarycenter, CVertex *ADirection)GMap3d::CGMapVertex
computeRegressionPlane(int AMarkNumber, TCoordinate *AA, TCoordinate *AB, TCoordinate *AC, TCoordinate *AD)GMap3d::CGMapVertex
contract(CDart *ADart, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
contractAndRemoveMarkedCells(int AMarkNumberC1, int AMarkNumberC2, int AMarkNumberC3, int AMarkNumberS0, int AMarkNumberS1, int AMarkNumberS2, bool ADeleteDarts=false)GMap3d::CGMapGenericvirtual
contractMarkedCells(int AMarkNumber, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
countBorders(int AMarkNumber, int *ANb0, int *ANb1, int *ANb2, int *ANb3)GMap3d::CGMapGeneric
countBorders(CDart *ADart, TOrbit AOrbit, int *ANb0, int *ANb1, int *ANb2, int *ANb3)GMap3d::CGMapGeneric
countCells(int AMarkNumber, int *ANb0, int *ANb1, int *ANb2, int *ANb3, int *ANb4, int *ANbDarts=NULL)GMap3d::CGMapGeneric
countCells(CDart *ADart, TOrbit AOrbit, int *ANb0, int *ANb1, int *ANb2, int *ANb3, int *ANb4, int *ANbDarts=NULL)GMap3d::CGMapGeneric
countNonLocalDegreeTwoEdges()GMap3d::CGMapGeneric
countNumberOfMotifs(CGMapVertex *AMap, unsigned int *ANbMatched=NULL)GMap3d::CGMapVertex
createCubeIMeshed(int ASx, int ASy, int ASz, int AMeshDimension, bool ACreatedFaces[3][2], CDart *AFacesCorners[3][2][2][2])GMap3d::CGMapVertex
createCubeIMeshed(int ASx, int ASy, int ASz, int AMeshDimension, bool ACreatedFaces[3][2], CDart **ADart1, CDart **ADart2)GMap3d::CGMapVertex
createCylinder(int AMeridians, int AParallels, CDart **ABorder1, CDart **ABorder2, bool AClose1=true, bool AClose2=true)GMap3d::CGMapVertex
createCylinder(int AMeridians, int AParallels, bool AClose1=true, bool AClose2=true)GMap3d::CGMapVertex
createMesh1(int ASx, CDart *AMesh1Corners[2], CMesh1Diver &ADiver)GMap3d::CGMapVertex
createMesh1(int ASx, CMesh1Diver &ADiver)GMap3d::CGMapVertex
createMesh1(int ASx)GMap3d::CGMapVertex
createMesh2(int ASx, int ASy, CDart *AFaceCorners[2][2], CMesh2Diver &ADiver)GMap3d::CGMapVertex
createMesh2(int ASx, int ASy, CMesh2Diver &ADiver)GMap3d::CGMapVertex
createMesh2(int ASx, int ASy)GMap3d::CGMapVertex
createMesh3(int ASx, int ASy, int ASz, CDart *AMesh3Corners[2][2][2], CMesh3Diver &ADiver)GMap3d::CGMapVertex
createMesh3(int ASx, int ASy, int ASz, CMesh3Diver &ADiver)GMap3d::CGMapVertex
createMesh3(int ASx, int ASy, int ASz)GMap3d::CGMapVertex
createOpenedPole(int An, const CVertex &AVertex)GMap3d::CGMapVertex
createPole(int An, const CVertex &AVertex)GMap3d::CGMapVertex
createPolyline(const std::vector< CVertex > &AVector)GMap3d::CGMapVertex
createPyramid(int AMeridians, int AParallels, CDart **ABaseDart, CDart **APoleDart, bool ACloseBase=true)GMap3d::CGMapVertex
createPyramid(int AMeridians, int AParallels, bool ACloseBase=true)GMap3d::CGMapVertex
createRegularPolygon(int An)GMap3d::CGMapVertex
createRevolutionPath(const CVertex &AAxeVertex, const CVertex &AAxeDirection, const CVertex &AFirstVertex, TCoordinate AAngle, int ANbEdges)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::createRevolutionPath(bool AClosed, int ANbEdges)GMap3d::CGMapGenericvirtual
createSphere(int AMeridians, int AParallels, CDart **ASouthPole, CDart **ANorthPole)GMap3d::CGMapVertex
createSphere(int AMeridians, int AParallels)GMap3d::CGMapVertex
createSquareIMeshed(int ASx, int ASy, int AMeshDimension, CDart *ASquareCorners[2][2])GMap3d::CGMapVertex
createSquareIMeshed(int ASx, int ASy, int AMeshDimension)GMap3d::CGMapVertex
createTopoCubeIMeshed(int ASx, int ASy, int ASz, int AMeshDimension, bool ACreatedFaces[3][2], CDart *AFacesCorners[3][2][2][2])GMap3d::CGMapGeneric
createTopoCylinder(int AMeridians, int AParallels, CDart **ABorder1, CDart **ABorder2, bool AClose1=true, bool AClose2=true)GMap3d::CGMapGeneric
createTopoCylinder(int AMeridians, int AParallels, bool AClose1=true, bool AClose2=true)GMap3d::CGMapGeneric
createTopoMesh1(int ASx, CDart *AMesh1Corners[2], CDart *AModel=NULL)GMap3d::CGMapGeneric
createTopoMesh1(int ASx, CDart *AModel=NULL)GMap3d::CGMapGeneric
createTopoMesh2(int ASx, int ASy, CDart *AMesh2Corners[2][2], bool A3Sewed=false)GMap3d::CGMapGeneric
createTopoMesh2(int ASx, int ASy, bool A3Sewed=false)GMap3d::CGMapGeneric
createTopoMesh3(int ASx, int ASy, int ASz, CDart *AMesh3Corners[2][2][2])GMap3d::CGMapGeneric
createTopoMesh3(int ASx, int ASy, int ASz)GMap3d::CGMapGeneric
createTopoOpenedPole(int An)GMap3d::CGMapGeneric
createTopoPole(int An)GMap3d::CGMapGeneric
createTopoPolygon(int An)GMap3d::CGMapGeneric
createTopoPyramid(int AMeridians, int AParallels, CDart **ABaseDart, CDart **APoleDart, bool ACloseBase=true)GMap3d::CGMapGeneric
createTopoPyramid(int AMeridians, int AParallels, bool ACloseBase=true)GMap3d::CGMapGeneric
createTopoSphere(int AMeridians, int AParallels, CDart **ASouthPole, CDart **ANorthPole)GMap3d::CGMapGeneric
createTopoSphere(int AMeridians, int AParallels)GMap3d::CGMapGeneric
createTopoSquare()GMap3d::CGMapGeneric
createTopoSquareIMeshed(int ASx, int ASy, int AMeshDimension, CDart *ASquareCorners[2][2])GMap3d::CGMapGeneric
createTopoTorus(int AMeridians, int AParallels, CDart **AEquator)GMap3d::CGMapGeneric
createTopoTorus(int AMeridians, int AParallels)GMap3d::CGMapGeneric
createTopoTriangle()GMap3d::CGMapGeneric
createTopoTube(int AMeridians, int AParallels, CDart **ABorder1, CDart **ABorder2)GMap3d::CGMapGeneric
createTopoTube(int AMeridians, int AParallels)GMap3d::CGMapGeneric
createTorus(int AMeridians, int AParallels, TCoordinate ARadiusProportion, CDart **AEquator)GMap3d::CGMapVertex
createTorus(int AMeridians, int AParallels, TCoordinate ARadiusProportion)GMap3d::CGMapVertex
dartSew(CDart *, CDart *ADart2, int ADimension)GMap3d::CGMap
dartSew0(CDart *, CDart *ADart2)GMap3d::CGMap
dartSew1(CDart *, CDart *ADart2)GMap3d::CGMap
dartSew2(CDart *, CDart *ADart2)GMap3d::CGMap
dartSew3(CDart *, CDart *ADart2)GMap3d::CGMap
dartUnsew(CDart *ADart, int ADimension)GMap3d::CGMap
dartUnsew0(CDart *ADart)GMap3d::CGMap
dartUnsew1(CDart *ADart)GMap3d::CGMap
dartUnsew2(CDart *ADart)GMap3d::CGMap
dartUnsew3(CDart *ADart)GMap3d::CGMap
degree(CDart *ADart, int ACellDim, int ABoundingCellDim=4)GMap3d::CGMapGeneric
delDart(CDart *ADart)GMap3d::CGMapVertexvirtual
deleteAttribute(CDart *ADart, TOrbit, TAttributeId)GMap3d::CGMap
deleteDuplicatedVertex(int ADirectInfoNumber)GMap3d::CGMapVertex
deleteFlatFaces()GMap3d::CGMapGeneric
deleteFlatVolumes()GMap3d::CGMapGeneric
deleteMarkedDarts(int AMarkNumber)GMap3d::CGMapGeneric
deleteMarkedFlatFaces(int AMarkNumber)GMap3d::CGMapGeneric
deleteMarkedFlatVolumes(int AMarkNumber)GMap3d::CGMapGeneric
deleteMarkedNullLengthEdges(int AMarkNumber)GMap3d::CGMapVertex
deleteNullLengthEdges()GMap3d::CGMapVertex
delMapDart(CDart *ADart)GMap3d::CGMapBasic
delVertex(CDart *ADart)GMap3d::CGMapVertex
destroyRevolutionPath(CDart *ADart)GMap3d::CGMapGeneric
directInfoBarycenter(int ADirectInfoVertex)GMap3d::CGMapVertex
displayCharacteristics(std::ostream &AOs)GMap3d::CGMapGeneric
diveMesh1(CDart *AFirstDart, CMesh1Diver &ADiver, TEmbedMethod ADiveBorders=GMV_YES, int AMeshDimension=1)GMap3d::CGMapVertex
diveMesh2(CDart *AFirstDart, CMesh2Diver &ADiver, TEmbedMethod ADiveBorders=GMV_YES, int AMeshDimension=2)GMap3d::CGMapVertex
diveMesh3(CDart *AFirstDart, CMesh3Diver &ADiver, TEmbedMethod ADiveBorders=GMV_YES)GMap3d::CGMapVertex
dualOfMarkedDarts(int ADim, int AMarkNumber)GMap3d::CGMapVertex
duplicateDarts(CDart *ADart, TOrbit AOrbit, CGMapGeneric *AMap=NULL, int ADirectInfoIndex=-1, bool ADuplicateEmbeddings=true)GMap3d::CGMapGeneric
duplicateEmbeddingsOfDuplicatedDarts(CCoverage *ACoverage, int AMarkInitial, int AMarkDuplicated, int ADirectInfoIndex, CGMapGeneric *AMap)GMap3d::CGMapGenericprotected
duplicateMarkedDarts(int AMarkNumber, CGMapGeneric *AMap=NULL, int ADirectInfoIndex=-1, bool ADuplicateEmbeddings=true, bool A0Sew=true, bool A1Sew=true, bool A2Sew=true, bool A3Sew=true)GMap3d::CGMapGeneric
duplicateVertexToDirectInfo(int AMarkNumber, int ADirectInfoNumber)GMap3d::CGMapVertex
edgeLength(CDart *ADart)GMap3d::CGMapVertex
edgeNormalVector(CDart *ADart)GMap3d::CGMapVertex
edgeVector(CDart *ADart)GMap3d::CGMapVertex
empty()GMap3d::CGMapVertexvirtual
existFictiveEdgeIncidentTo(CDart *ADart, int AMark)GMap3d::CGMapGeneric
exportOff(const char *AFilename)GMap3d::CGMapVertex
exportOff2D(std::ostream &AStream)GMap3d::CGMapVertex
exportOff3D(std::ostream &AStream)GMap3d::CGMapVertex
exportOff3D(const char *AFilename)GMap3d::CGMapVertex
exportToPov(std::ofstream &AOutStream)GMap3d::CGMapVertex
extrudeByNormal(CDart *ADart, int ADim, bool AExtrusionWithAdjacentSews, TCoordinate AExtrusionCoef, int AMarkToExtrude=-1, int AMarkExtruded=-1)GMap3d::CGMapVertexvirtual
extrudeByNormalMarkedCells(int AMarkNumber, int ADim, bool AExtrusionWithAdjacentSews, TCoordinate AExtrusionCoef)GMap3d::CGMapGeneric
extrudeByNormalMarkedCells(int AMarkNumber, int ADim, int AMarkTreated, bool AExtrusionWithAdjacentSews, TCoordinate AExtrusionCoef)GMap3d::CGMapGenericprotected
extrudeByPath(CDart *ADart, int ADim, CDart *APath, bool AExtrusionWithAdjacentSews, bool ARotateExtrudedCells, bool AScaleExtrudedCells, CDart *APonderationPath=NULL, int AMarkExtruded=-1, int ADirectInfoIndex=-1)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::extrudeByPath(CDart *ADart, int ADim, CDart *APath, bool AExtrusionWithAdjacentSews, int AMarkExtruded=-1, int ADirectInfoIndex=-1)GMap3d::CGMapGenericvirtual
extrudeByPathMarkedCells(int AMarkNumber, int ADim, CDart *APath, bool AExtrusionWithAdjacentSews, int AInitialTranslateExtrudedCells, int AInitialRotateExtrudedCells, bool ARotateExtrudedCells, bool AScaleExtrudedCells, CDart *APonderationPath=NULL)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::extrudeByPathMarkedCells(int AMarkNumber, int ADim, CDart *APath, bool AExtrusionWithAdjacentSews)GMap3d::CGMapGenericvirtual
extrudeByRevolution(CDart *ADart, int ADim, const CVertex &AAxeVertex, const CVertex &AAxeDirection, const CVertex &AFirstVertex, TCoordinate AAngle, int ANbEdges, bool AExtrusionWithAdjacentSews, bool ARotateExtrudedCells, bool AScaleExtrudedCells, CDart *APonderationPath=NULL, int AMarkExtruded=-1, int ADirectInfoIndex=-1)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::extrudeByRevolution(CDart *ADart, int ADim, bool AClosed, int ANbEdges, bool AExtrusionWithAdjacentSews, int AMarkExtruded=-1, int ADirectInfoIndex=-1)GMap3d::CGMapGenericvirtual
extrudeByRevolutionMarkedCells(int AMarkNumber, int ADim, const CVertex &AAxeVertex, const CVertex &AAxeDirection, TCoordinate AAngle, int ANbEdges, bool AExtrusionWithAdjacentSews, int AInitialTranslateExtrudedCells, int AInitialRotateExtrudedCells, bool ARotateExtrudedCells, bool AScaleExtrudedCells, CDart *APonderationPath=NULL)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::extrudeByRevolutionMarkedCells(int AMarkNumber, int ADim, bool AClosed, int ANbEdges, bool AExtrusionWithAdjacentSews)GMap3d::CGMapGenericvirtual
faceNormalVector(CDart *ADart)GMap3d::CGMapVertex
facePerimeter(CDart *ADart)GMap3d::CGMapVertex
FDirectInfosGMap3d::CGMapBasicprotected
FFirstDartGMap3d::CGMapBasicprotected
findEdgeType(CDart *ADart, CDart **AResDart, int AFictiveFaceMark)GMap3d::CGMapGeneric
findIncidentEdgeNonLoop(CDart *ADart)GMap3d::CGMapGeneric
findMotif(CGMapVertex *AMap, unsigned int *ANbMatched=NULL)GMap3d::CGMapVertex
findMotifFrom(CDart *AFromDart, unsigned int AMarkTreated, unsigned int AIndex, CGMapVertex *AMap, CDart *ADestDart, unsigned int AMarkTreated2, unsigned int *ANbMatched=NULL)GMap3d::CGMapVertex
findUnionFindTrees(CDart *ADart, int AIndex)GMap3d::CGMapGeneric
findVertex(CDart *ADart)GMap3d::CGMapVertex
findVertexType(CDart *ADart, CDart **AResDart, int AMark)GMap3d::CGMapGeneric
FMarksGMap3d::CGMapBasicprotected
FMaskMarksGMap3d::CGMapBasicprotected
Forward enum valueGMap3d::CGMapGeneric
freeDirectInfo(int ADirectIndex)GMap3d::CGMapBasic
freeMark(int AMarkNumber)GMap3d::CGMapBasic
freeMemoryFromDirectInfo(int AMarkNumber, int ADirectInfoIndex, TOrbit AOrbitUsed=ORBIT_NONE)GMap3d::CGMapGeneric
freeMemoryFromDirectInfo(CDart *ADart, TOrbit AOrbit, int ADirectInfoIndex, TOrbit AOrbitUsed=ORBIT_NONE)GMap3d::CGMapGeneric
FUsedDirectInfoGMap3d::CGMapBasicprotected
FUsedMarksGMap3d::CGMapBasicprotected
FUsedOrbitsGMap3d::CGMapBasicprotected
geoBorderSew(CDart *ADart1, CDart *ADart2, int ADim, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
geoSew(CDart *ADart1, CDart *ADart2, int ADim, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
getAttribute(const CDart *ADart, TOrbit, TAttributeId)GMap3d::CGMap
getBasicDynamicCoverage(const CDart *ADart, TOrbit AOrbit, int AMarkNumber)GMap3d::CGMap
getBorderDimension(CDart *ADart)GMap3d::CGMapGeneric
getBurstCoef(int ADim) const GMap3d::CGMapVertex
getBurstMethod() const GMap3d::CGMapVertex
getBurstVertex(CDart *ADart) const GMap3d::CGMapVertex
getDirectInfo(CDart *ADart, int ADirectIndex) const GMap3d::CGMapBasic
getDirectInfoAsAttributeVertex(CDart *ADart, int ADirectInfoIndex) const GMap3d::CGMapVertex
getDirectInfoAsCoord(CDart *ADart, int ADirectInfoIndex) const GMap3d::CGMapVertex
getDirectInfoAsDart(CDart *ADart, int ADirectInfoIndex)GMap3d::CGMapGeneric
getDirectInfoAsVertex(CDart *ADart, int ADirectInfoIndex) const GMap3d::CGMapVertex
getDynamicCoverage(const CDart *ADart, TOrbit AOrbit)GMap3d::CGMap
getEmbeddingOwner(const CDart *ADart, TOrbit AOrbit)GMap3d::CGMap
getExtrusionDimension(CDart *ADart)GMap3d::CGMapGeneric
getFileFormat(const char *AFilename)GMap3d::CGMapVertexstatic
getFileHeader(TSaveFormat AFormat)GMap3d::CGMapVertexstatic
getFirstDart() const GMap3d::CGMapBasic
getGlobalCharacteristics(int *ANbDarts, int *ANbVertices, int *ANbEdges, int *ANbFaces, int *ANbVolumes, int *ANbCC, int *ANb0Borders, int *ANb1Borders, int *ANb2Borders, int *ANb3Borders)GMap3d::CGMapGeneric
getMapDimension()GMap3d::CGMapGeneric
getMarkedCells(TOrbit AOrbit, int AMarkNumber, CDart *ALastMarked=NULL, CDart **ADart1=NULL, CDart **ADart2=NULL, CDart **ADart3=NULL)GMap3d::CGMapGeneric
getMarks(CDart *ADart) const GMap3d::CGMapBasic
getMaskMark(int AMarkNumber) const GMap3d::CGMapBasic
getMergeDimension(CDart *ADart)GMap3d::CGMapGeneric
getMultiDynamicCoverage(const CDart *ADart, TOrbit AOrbit)GMap3d::CGMap
getNbPolylineEdges(CDart *ADart, bool AConsider0FreeDartsAsEdges=true)GMap3d::CGMapGeneric
getNbPolylineVertices(CDart *ADart)GMap3d::CGMapGeneric
getNbUsedMarks() const GMap3d::CGMapBasic
getNewDirectInfo()GMap3d::CGMapBasic
getNewMark()GMap3d::CGMapBasic
getOffDimension(const char *AFilename)GMap3d::CGMapVertex
getPlateDimension(CDart *ADart1, CDart *ADart2)GMap3d::CGMapVertex
getSewDimension(CDart *ADart1, CDart *ADart2)GMap3d::CGMapGeneric
getStaticCoverage(const CDart *ADart, TOrbit AOrbit)GMap3d::CGMap
getSurfaceCharacteristics(CDart *ADart, int *ANbDarts, int *ANbVertices, int *ANbEdges, int *ANbFaces, int *ANb0Borders, int *ANb1Borders, int *ANb2Borders, int *ANb2BordersWhenClosed, int *AEuler, int *AOrient, int *AGenus)GMap3d::CGMapGeneric
getSurfaceName(int AB2, int AQ, int AG)GMap3d::CGMapGeneric
getTriangleCoef(const CVertex &AVertex1, const CVertex &AVertex2, const CVertex &AVertex3)GMap3d::CGMapVertex
getVertex(CDart *ADart) const GMap3d::CGMapVertex
giveNumberToDarts(int ADirectInfoIndex)GMap3d::CGMapVertex
GMV_CHECK enum valueGMap3d::CGMapVertex
GMV_NO enum valueGMap3d::CGMapVertex
GMV_YES enum valueGMap3d::CGMapVertex
go(TMovement ADirection, CDart *ALastDart, TOrbit AOrbit, int AMarkNumber, bool ASelect=true)GMap3d::CGMapGeneric
goAsFarAsPossible(TMovement ADirection, CDart *ALastDart, TOrbit AOrbit, int AMarkNumber, bool ASelect=true)GMap3d::CGMapGeneric
halfMarkIncidentCells(TOrbit AOrbit, int AMarkNumberSrce, int AMarkNumberDest)GMap3d::CGMapGeneric
halfMarkIncidentCells(TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
halfMarkOrbit(CDart *ADart, TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
halfUnmarkOrbit(CDart *ADart, TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
importOff(const char *AFilename)GMap3d::CGMapVertex
importOff2D(std::istream &AStream)GMap3d::CGMapVertex
importOff3D(std::istream &AStream)GMap3d::CGMapVertex
initTwoUnionFindTrees(int AIndex1, TOrbit AOrbit1, int AIndex2, TOrbit AOrbit2)GMap3d::CGMapGeneric
initUnionFindTrees(int AIndex, TOrbit AOrbit)GMap3d::CGMapGeneric
initUnionFindTreesFaceVolume(int AIndexFace, int AIndexVol)GMap3d::CGMapGeneric
initUnionFindTreesVerticesEdges(int AIndexVertex, int AIndexEdge)GMap3d::CGMapGeneric
insertEdge(CDart *ADart1, CDart *ADart2)GMap3d::CGMapGenericvirtual
insertEdgeOnMarkedFaces(int AMarkNumber, bool ANoCrossedFace=false, bool ANoTwoEdgesFace=false)GMap3d::CGMapGeneric
insertFace(CDart *ADart, int AMarkNumber, bool ANoCrossedVolume=false)GMap3d::CGMapGenericvirtual
insertFaceOnMarkedVolumes(int AMarkNumber, bool ANoCrossedVolume=false, bool ANoTwoEdgesFace=false, bool ANoTwoFacesVolume=false)GMap3d::CGMapGeneric
insertVertex(CDart *ADart)GMap3d::CGMapVertexvirtual
insertVertexOnMarkedEdges(int AMarkNumber)GMap3d::CGMapGeneric
intuitiveBorderSew(CDart *ADart1, CDart *ADart2, int An=0)GMap3d::CGMapGeneric
intuitiveExtrudeByNormalMarkedCells(int AMarkNumber, bool AExtrusionWithAdjacentSews, TCoordinate AExtrusionCoef)GMap3d::CGMapGeneric
intuitiveGeoBorderSew(CDart *ADart1, CDart *ADart2, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
intuitiveGeoSew(CDart *ADart1, CDart *ADart2, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
intuitiveIsolateMarkedCells(int AMarkNumber, bool ADeleteDarts=false)GMap3d::CGMapGeneric
intuitiveMergeMarkedCells(int AMarkNumber, bool ADeleteDarts=false)GMap3d::CGMapGeneric
intuitivePlate(CDart *ADart1, CDart *ADart2, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
intuitiveSew(CDart *ADart1, CDart *ADart2)GMap3d::CGMapGeneric
intuitiveStopUpMarkedBorders(int AMarkNumber)GMap3d::CGMapGeneric
intuitiveUnsewMarkedCells(int AMarkNumber)GMap3d::CGMapGeneric
isClosedPolyline(CDart *ADart)GMap3d::CGMapGeneric
isConnex()GMap3d::CGMapGeneric
isDanglingFace(CDart *ADart)GMap3d::CGMapGeneric
isFree(const CDart *ADart, int ADimension) const GMap3d::CGMapBasic
isFree0(const CDart *ADart) const GMap3d::CGMapBasic
isFree1(const CDart *ADart) const GMap3d::CGMapBasic
isFree2(const CDart *ADart) const GMap3d::CGMapBasic
isFree3(const CDart *ADart) const GMap3d::CGMapBasic
isIClosedOrbit(CDart *ADart, int ADimension, TOrbit AOrbit)GMap3d::CGMapGeneric
isIFreeOrbit(CDart *ADart, int ADimension, TOrbit AOrbit)GMap3d::CGMapGeneric
isIsolatedPolyline(CDart *ADart)GMap3d::CGMapGeneric
isLocalDegreeTwoInf(CDart *ADart, int ACellDim)GMap3d::CGMapGeneric
isLocalDegreeTwoSup(CDart *ADart, int ACellDim)GMap3d::CGMapGeneric
isMarked(const CDart *ADart, int AMarkNumber) const GMap3d::CGMapBasic
isolateMarkedCells(int AMarkNumber, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
isolateMarkedCells(int AMarkNumber, int ADim, bool ADeleteDarts, bool AVerif, int AMarkTreated=-1)GMap3d::CGMapGenericprotected
isOrbitUsed(TOrbit AOrbit) const GMap3d::CGMapBasic
isOrbitUsed(CDart *ADart, TOrbit AOrbit) const GMap3d::CGMapBasic
isOrientable(CDart *ADart, TOrbit AOrbit)GMap3d::CGMapGeneric
isPlanarPolyline(CDart *ADart)GMap3d::CGMapVertex
isPointInTriangle(const CVertex &APoint, const CVertex &AVertex1, const CVertex &AVertex2, const CVertex &AVertex3, const CVertex &ANormal)GMap3d::CGMapVertex
isSameOrbit(CDart *ADart1, CDart *ADart2, TOrbit AOrbit)GMap3d::CGMap
isWholeCellMarked(CDart *ADart, TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
isWholeMapUnmarked(int AMarkNumber)GMap3d::CGMapBasic
Left enum valueGMap3d::CGMapGeneric
linkAlpha(CDart *ADart1, CDart *ADart2, int ADimension)GMap3d::CGMapBasic
linkAlpha0(CDart *ADart1, CDart *ADart2)GMap3d::CGMapBasic
linkAlpha1(CDart *ADart1, CDart *ADart2)GMap3d::CGMapBasic
linkAlpha2(CDart *ADart1, CDart *ADart2)GMap3d::CGMapBasic
linkAlpha3(CDart *ADart1, CDart *ADart2)GMap3d::CGMapBasic
linkFaceAlpha2OFF(std::vector< std::list< CDart * > > &ATestVertices, int AIndex, CDart *ADart)GMap3d::CGMapVertex
load(const char *AFilename, TSaveFormat AFormat)GMap3d::CGMapVertex
load(std::istream &AStream, TSaveFormat AFormat)GMap3d::CGMapVertexvirtual
load(const char *AFilename)GMap3d::CGMapVertex
markAdd(int AMarkNumberFrom, int AMarkNumberTo)GMap3d::CGMapGeneric
markAdd(int AMarkNumberFrom, int AMarkNumberTo, CDart *ADart, TOrbit AOrbit)GMap3d::CGMapGeneric
markAnd(int AMarkNumberFrom, int AMarkNumberTo)GMap3d::CGMapGeneric
markAnd(int AMarkNumberFrom, int AMarkNumberTo, CDart *ADart, TOrbit AOrbit)GMap3d::CGMapGeneric
markBorders(int AMarkNumber, int ADim)GMap3d::CGMapGeneric
markBorders(int AMarkNumber)GMap3d::CGMapGeneric
markCellsToBeExtrudedByNormal(int ADim, int AMarkNumberSrce, int AMarkNumberDest)GMap3d::CGMapVertexprotectedvirtual
markCellsToBeIsolated(int AMarkSource, int ADim, int AMarkDestination, int AMarkTreated=-1)GMap3d::CGMapGenericprotected
markCopy(int AMarkNumberFrom, int AMarkNumberTo, CDart *ADart, TOrbit AOrbit)GMap3d::CGMapGeneric
markCopy(int AMarkNumberFrom, int AMarkNumberTo)GMap3d::CGMapGeneric
markIncidentCells(TOrbit AOrbit, int AMarkNumberSrce, int AMarkNumberDest)GMap3d::CGMapGeneric
markIncidentCells(TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
markInterior(CDart *ADart, int ADimension, int AMarkBorder, int AMarkInterior=-1)GMap3d::CGMapGeneric
markIntersection(int AMarkNumber1, int AMarkNumber2, TOrbit AOrbit1, TOrbit AOrbit2, int AMarkResult, bool AInitialMarkIncidentCells=false)GMap3d::CGMapGeneric
markMove(int AMarkNumberFrom, int AMarkNumberTo)GMap3d::CGMapGeneric
markMove(int AMarkNumberFrom, int AMarkNumberTo, CDart *ADart, TOrbit AOrbit)GMap3d::CGMapGeneric
markNonPlanarPolylines(int AMarkNumber)GMap3d::CGMapVertex
markOrbit(CDart *ADart, TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
markRealFace(CDart *ADart, int AMark, int AMark2)GMap3d::CGMapGeneric
markSub(int AMarkNumberFrom, int AMarkNumberTo)GMap3d::CGMapGeneric
markSub(int AMarkNumberFrom, int AMarkNumberTo, CDart *ADart, TOrbit AOrbit)GMap3d::CGMapGeneric
materializeAxe(CDart *ADart1, CDart *ADart2)GMap3d::CGMapVertex
materializeBarycenter(int AMarkNumber)GMap3d::CGMapVertex
materializeNormalPlane(CDart *ADart1, CDart *ADart2)GMap3d::CGMapVertex
materializeNormalVector(CDart *ADart)GMap3d::CGMapVertex
materializePlane(CDart *ADart1, CDart *ADart2, CDart *ADart3)GMap3d::CGMapVertex
materializeReferential()GMap3d::CGMapVertex
merge(CDart *ADart1, CDart *ADart2, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
mergeMarkedAlignedCells(int ADim, int AMarkNumber, bool ADeleteDarts)GMap3d::CGMapVertex
mergeMarkedCells(int AMarkNumber, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
mergeMarkedColinearEdges(int AMarkNumber, bool ADeleteDarts)GMap3d::CGMapVertex
mergeMarkedCoplanarFaces(int AMarkNumber, bool ADeleteDarts)GMap3d::CGMapVertex
mergeUnionFindTrees(CDart *ADart1, CDart *ADart2, int AIndex)GMap3d::CGMapGeneric
multiSew(CDart *ADart1, int AMarkNumber1, CDart *ADart2, int ADimension)GMap3d::CGMapGeneric
negateMaskMark(int AMarkNumber)GMap3d::CGMapBasic
newDart()GMap3d::CGMapVertexvirtual
normalizeParameter(int AMarkNumber, int ADirectInfoIndex, TCoordinate AMin, TCoordinate AMax)GMap3d::CGMapVertex
orbitLength(CDart *ADart, TOrbit AOrbit)GMap3d::CGMapVertexprotected
orbitNormalVector(CDart *ADart, TOrbit AOrbit)GMap3d::CGMapVertexprotected
orthoProjectOnPlane(int AMarkNumber, TCoordinate AA, TCoordinate AB, TCoordinate AC, TCoordinate AD)GMap3d::CGMapVertex
planarScale(int AMarkNumber, const CVertex &APlaneVertex, const CVertex &APlaneNormal, TCoordinate ACoef, int ADirectInfoVertex=-1, int ADirectInfoParam=-1)GMap3d::CGMapVertex
plate(CDart *ADart1, CDart *ADart2, int ADimbool, bool ARotateCells=true, bool AScaleCells=true, bool ATranslateCells=true)GMap3d::CGMapVertex
pointDirectInfoToAttributeVertex(int ADirectInfoIndex)GMap3d::CGMapVertex
pointDirectInfoToAttributeVertex(int ADirectInfoIndex, CDart *ADart)GMap3d::CGMapVertex
pointDirectInfoToAttributeVertex(int ADirectInfoIndex, CDart *ADart, TOrbit AOrbit)GMap3d::CGMapVertex
prolongPolyline(CDart *ADart, const CVertex &AVertex)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::prolongPolyline(CDart *ADart)GMap3d::CGMapGeneric
quadrangulateFace(CDart *ADart, bool AInsertVertices=true)GMap3d::CGMapVertexvirtual
quadrangulateMarkedFaces(int AMarkNumber, bool AInsertVertices=true)GMap3d::CGMapGeneric
randomizeDarts()GMap3d::CGMapBasic
regionNormalVector(CDart *ADart, int ADim)GMap3d::CGMapVertex
regionNormalVector(CDart *ADart, int ADim, int AMarkNumber)GMap3d::CGMapVertex
remove(CDart *ADart, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
removeAllDarts()GMap3d::CGMapBasic
removeAttribute(CDart *ADart, TOrbit, TAttributeId)GMap3d::CGMap
removeDanglingEdges()GMap3d::CGMapGeneric
removeDartInList(CDart *ADart)GMap3d::CGMapBasicprotected
removeMarkedCells(int AMarkNumber, int ADim, bool ADeleteDarts=false)GMap3d::CGMapGeneric
removeMarkedDanglingEdges(int AMarkNumber)GMap3d::CGMapGeneric
removeMarkedEdgesWithoutDisconnection(int AMarkNumber)GMap3d::CGMapGeneric
removeMarkedEdgesWithoutDisconnectionForSurface(int AMarkNumber)GMap3d::CGMapGeneric
removeMarkedEdgesWithoutDisconnectionWithFaceShifting(int AMarkNumber)GMap3d::CGMapGeneric
removeMarkedFacesButKeepBalls(int AMarkNumber)GMap3d::CGMapGeneric
removeMarkedVerticesWithFictiveEdgeShifting(int AMarkNumber)GMap3d::CGMapGeneric
removeVertex(CDart *ADart)GMap3d::CGMapVertex
Right enum valueGMap3d::CGMapGeneric
rotate(int AMarkNumber, const CVertex &AAxeVertex, const CVertex &AAxeDirection, TCoordinate AAngle, int ADirectInfoVertex=-1, int ADirectInfoParam=-1)GMap3d::CGMapVertex
save(const char *AFilename, TSaveFormat AFormat=AsciiFormat)GMap3d::CGMapVertex
save(std::ostream &AStream, TSaveFormat AFormat=AsciiFormat)GMap3d::CGMapVertexvirtual
saveAlphaInDirectInfo(int AAlphaIndex, int ADirectInfoIndex)GMap3d::CGMapGeneric
scale(int AMarkNumber, const CVertex &ACenter, const CVertex &ACoef, int ADirectInfoVertex=-1, int ADirectInfoParam=-1)GMap3d::CGMapVertex
scale(int AMarkNumber, const CVertex &ACenter, TCoordinate ACoef, int ADirectInfoVertex=-1, int ADirectInfoParam=-1)GMap3d::CGMapVertex
setBurstCoef(int ADim, TCoordinate ACoef)GMap3d::CGMapVertex
setBurstMethod(TBurstMethod AMethod)GMap3d::CGMapVertex
setBurstVertex(CDart *ADart, const CVertex &AVertex)GMap3d::CGMapVertex
setDirectInfo(CDart *ADart, int ADirectIndex, void *APointer)GMap3d::CGMapBasic
setFirstDart(CDart *ADart)GMap3d::CGMapBasic
setMark(CDart *ADart, int AMarkNumber)GMap3d::CGMapBasic
setMarks(CDart *ADart, const std::bitset< NB_MARKS > &AMarks) const GMap3d::CGMapBasic
setMarkTo(CDart *ADart, int AMarkNumber, bool AState)GMap3d::CGMapBasic
setOrbitUsed(TOrbit AOrbit)GMap3d::CGMapBasic
setVertex(CDart *ADart, const CVertex &AVertex)GMap3d::CGMapVertex
setVertex(CDart *ADart, CAttributeVertex *AVertex)GMap3d::CGMapVertex
sew(CDart *ADart1, CDart *ADart2, int ADimension)GMap3d::CGMap
sew0(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
sew1(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
sew2(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
sew3(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
sewDuplicatedDarts(CCoverage *ACoverage, int AMarkNumber, int ADirectInfoIndex, CGMapGeneric *AMap, bool A0Sew=true, bool A1Sew=true, bool A2Sew=true, bool A3Sew=true)GMap3d::CGMapGenericprotected
shiftAllAdjacentFictiveEdges(CDart *ADart, int AMark)GMap3d::CGMapGeneric
shiftAllEdgesIncidentToVertex(CDart *ADart)GMap3d::CGMapGeneric
shiftAllFictiveEdges(CDart *ADart, int AMark)GMap3d::CGMapGeneric
shiftAllFictiveEdgesAroundEdge(CDart *ADart, int AMark)GMap3d::CGMapGeneric
shiftAllFictiveFaces(CDart *ADart, int AFictiveFaceMark, int ADeleteMark)GMap3d::CGMapGeneric
shiftOneFictiveEdge(CDart *ADart, CDart *ADart2)GMap3d::CGMapGenericvirtual
shiftOneFictiveFace(CDart *ADart, int AFictiveFaceMark, int ADeleteMark)GMap3d::CGMapGenericvirtual
shiftOneFictiveFaceAlongDanglingEdge(CDart *ADart, int AFictiveFaceMark, int ADeleteMark)GMap3d::CGMapGenericvirtual
shortenPolyline(CDart *ADart)GMap3d::CGMapGeneric
shouldSwapEdge(CDart *AEdge, int AVertexDI=-1)GMap3d::CGMapVertex
simplify2DObject(int AMark0, int AMark1)GMap3d::CGMapVertex
simplify2DObject(unsigned int optosimplify=EDGE_REMOVAL|VERTEX_REMOVAL|EDGE_CONTRACTION|FACE_CONTRACTION)GMap3d::CGMapVertex
simplify2DObjectContraction(unsigned int optosimplify)GMap3d::CGMapVertex
simplify2DObjectRemoval(unsigned int optosimplify)GMap3d::CGMapVertex
simplify3DObject(int AMark0, int AMark1, int AMark2=-1)GMap3d::CGMapVertex
simplify3DObject(unsigned int optosimplify=FACE_REMOVAL|EDGE_REMOVAL|VERTEX_REMOVAL|EDGE_CONTRACTION|FACE_CONTRACTION|VOLUME_CONTRACTION)GMap3d::CGMapVertex
simplify3DObjectContraction(unsigned int optosimplify)GMap3d::CGMapVertex
simplify3DObjectRemoval(unsigned int optosimplify)GMap3d::CGMapVertex
stopUp(CDart *ADart, int ADim)GMap3d::CGMapVertexvirtual
stopUpMarkedBorders(int AMarkNumber, int ADim)GMap3d::CGMapGeneric
swapEdge(CDart *AEdge, int AVertexDI=-1)GMap3d::CGMapVertex
TEmbedMethod enum nameGMap3d::CGMapVertex
thickenMarkedDarts(int AMarkNumber, TCoordinate AExtrusionCoef)GMap3d::CGMapVertex
GMap3d::CGMapGeneric::thickenMarkedDarts(int AMarkNumber, int ADirectInfoIndex1, int ADirectInfoIndex2)GMap3d::CGMapGenericvirtual
TMovement enum nameGMap3d::CGMapGeneric
topoExtrude(CDart *ADart, int ADim, bool AExtrusionWithAdjacentSews, int AMarkExtruded=-1, int ADirectInfoIndex=-1)GMap3d::CGMapGeneric
topoSew(CDart *ADart1, CDart *ADart2, int ADimension)GMap3d::CGMap
topoSew0(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
topoSew1(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
topoSew2(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
topoSew3(CDart *ADart1, CDart *ADart2)GMap3d::CGMap
topoUnsew(CDart *ADart, int ADimension)GMap3d::CGMap
topoUnsew0(CDart *ADart)GMap3d::CGMap
topoUnsew1(CDart *ADart)GMap3d::CGMap
topoUnsew2(CDart *ADart)GMap3d::CGMap
topoUnsew3(CDart *ADart)GMap3d::CGMap
translate(int AMarkNumber, const CVertex &AVector, int ADirectInfoVertex=-1, int ADirectInfoParam=-1)GMap3d::CGMapVertex
triangulate(CDart *ADart, int ADim)GMap3d::CGMapGeneric
triangulateEdge(CDart *ADart)GMap3d::CGMapVertexvirtual
triangulateFace(CDart *ADart)GMap3d::CGMapVertexvirtual
triangulateGeoFace(CDart *AFace, int ANewEdgesMark=-1, int AVertexDI=-1)GMap3d::CGMapVertex
triangulateMarkedCells(int AMarkNumber, int ADim)GMap3d::CGMapGeneric
triangulateMarkedFaces(int AMark, int ANewEdgesMark=-1, int AVertexDI=-1)GMap3d::CGMapVertex
triangulateVolume(CDart *ADart)GMap3d::CGMapVertexvirtual
turnAroundVertex(CDart *ADart, bool ANoCrossedVolume, int AMarkNumber, CDart *&ANext, bool &ACrossed)GMap3d::CGMapGenericprotected
unlinkAlpha(CDart *ADart, int ADimension)GMap3d::CGMapBasic
unlinkAlpha0(CDart *ADart)GMap3d::CGMapBasic
unlinkAlpha1(CDart *ADart)GMap3d::CGMapBasic
unlinkAlpha2(CDart *ADart)GMap3d::CGMapBasic
unlinkAlpha3(CDart *ADart)GMap3d::CGMapBasic
unmarkAll(int AMarkNumber)GMap3d::CGMapGeneric
unmarkMotifMark(CDart *ADart, int AMark, int AIndex, CGMapVertex *AMap, CDart *ADart2, int AMark2)GMap3d::CGMapVertex
unmarkOrbit(CDart *ADart, TOrbit AOrbit, int AMarkNumber)GMap3d::CGMapGeneric
unmarkRealFace(CDart *ADart, int AMark, int AMark2)GMap3d::CGMapGeneric
unsetMark(CDart *ADart, int AMarkNumber)GMap3d::CGMapBasic
unsetOrbitUsed(TOrbit AOrbit)GMap3d::CGMapBasic
unsew(CDart *ADart, int ADimension)GMap3d::CGMap
unsew0(CDart *ADart)GMap3d::CGMap
unsew1(CDart *ADart)GMap3d::CGMap
unsew2(CDart *ADart)GMap3d::CGMap
unsew3(CDart *ADart)GMap3d::CGMap
unsewMarkedCells(int AMarkNumber, int ADim)GMap3d::CGMapGeneric
updateAllBurstDarts()GMap3d::CGMapVertex
updateDirectInfoWithVertex(int ADirectInfoNumber)GMap3d::CGMapVertex
updateMarkedBurstDarts(int AMarkNumber, bool AUpdateIncidentVolumes=true)GMap3d::CGMapVertex
updateMarkedDartsMethodScale(int AMarkNumber, bool AUpdateIncidentVolumes)GMap3d::CGMapVertexprotected
updateMarkedDartsMethodShift(int AMarkNumber, bool AUpdateIncidentVolumes)GMap3d::CGMapVertexprotected
updateVertex(CDart *ADart, const CVertex &AVertex)GMap3d::CGMapVertex
~CGMap()GMap3d::CGMapvirtual
~CGMapBasic()GMap3d::CGMapBasicvirtual
~CGMapGeneric()GMap3d::CGMapGenericvirtual
~CGMapVertex()GMap3d::CGMapVertexvirtual