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view-precompile-ortho.cc
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1 /*
2  * lib-controler : Un contrôleur générique de scène 3D.
3  * Copyright (C) 2004, Moka Team, Université de Poitiers, Laboratoire SIC
4  * http://www.sic.sp2mi.univ-poitiers.fr/
5  * Copyright (C) 2009, Guillaume Damiand, CNRS, LIRIS,
6  * guillaume.damiand@liris.cnrs.fr, http://liris.cnrs.fr/
7  *
8  * This file is part of lib-controler
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU Lesser General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Lesser General Public License for more details.
19  *
20  * You should have received a copy of the GNU Lesser General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 //******************************************************************************
25 #include "view-precompile-ortho.hh"
28 //******************************************************************************
31  CParameterAimedPosition * AParameterAimedPosition,
32  CParameterDrawing * AParameterDrawing,
33  const CVertex & AOx,
34  const CVertex & AOy) :
35  CViewPrecompile(AParameterEyePosition,
36  AParameterAimedPosition, AParameterDrawing),
37  FOx(AOx),
38  FOy(AOy)
39 {
40  FOz = FOx * FOy;
41 }
42 //******************************************************************************
44 {}
45 //******************************************************************************
47 {
49 
51 
52  float p0 = FParameterAimedPosition->getLookAt(0);
53  float p1 = FParameterAimedPosition->getLookAt(1);
54  float p2 = FParameterAimedPosition->getLookAt(2);
55 
56  glOrtho(-d*FRatio/2,+d*FRatio/2, -d/2,+d/2, -1000,+1000);
57 
58  gluLookAt(p0+d*FOz.getX(), p1+d*FOz.getY(), p2+d*FOz.getZ(),
59  p0,p1,p2,
60  FOy.getX(), FOy.getY(), FOy.getZ());
61 
63 }
64 //******************************************************************************