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controler.hh
Go to the documentation of this file.
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/*
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* lib-controler : Un contrôleur générique de scène 3D.
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* Copyright (C) 2004, Moka Team, Université de Poitiers, Laboratoire SIC
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* http://www.sic.sp2mi.univ-poitiers.fr/
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* Copyright (C) 2009, Guillaume Damiand, CNRS, LIRIS,
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* guillaume.damiand@liris.cnrs.fr, http://liris.cnrs.fr/
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*
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* This file is part of lib-controler
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//******************************************************************************
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#ifndef CONTROLER_HH
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#define CONTROLER_HH
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//******************************************************************************
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#include "vertex.hh"
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#include "
controler-types.hh
"
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#include "
operations.hh
"
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#include "
parameters-default-values.hh
"
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#include "
parameter-aimed-point.hh
"
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#include "
parameter-drawing.hh
"
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#include "
parameter-eye-position.hh
"
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#include "
parameter-aimed-position.hh
"
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#include "
parameter-axis.hh
"
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#include "
parameter-grid.hh
"
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#ifdef _WINDOWS
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <cstdio>
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#include <list>
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#include <vector>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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//******************************************************************************
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class
CTransformationMatrix;
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class
CViewPrecompile
;
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class
CControler
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{
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public
:
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/* @name Constructeur et destructeur
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*/
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CControler
(
int
ANb,
const
std::string & AName,
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const
std::string & ADirectory =
""
);
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virtual
~CControler
();
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#include "
controler-protected-methods.hh
"
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#include "
controler-views.hh
"
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#include "
controler-parameter.hh
"
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#include "
controler-input-events.hh
"
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#include "
controler-selection.hh
"
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#include "
controler-undo-redo.hh
"
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#include "
controler-operations.hh
"
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#include "
controler-scene-transformation.hh
"
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};
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//******************************************************************************
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#endif // CONTROLER_HH
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//******************************************************************************
lib-controler
controler.hh
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