addPrecompileToUpdate(CPrecompile *) | CParameter | virtual |
copy() const | GMap3d::CParameterObjectTransformation | virtual |
CParameter(unsigned int ANbRef=0) | CParameter | |
CParameter(const CParameter &AParameter) | CParameter | |
CParameterObjectTransformation(int ANbRef=0) | GMap3d::CParameterObjectTransformation | |
CParameterObjectTransformation(const CParameterObjectTransformation &) | GMap3d::CParameterObjectTransformation | |
decNbRef(unsigned int AValue=1) | CParameter | |
getCLObjectTransformation(int AIndice) const | GMap3d::CParameterObjectTransformation | |
getCLObjectTransformation() const | GMap3d::CParameterObjectTransformation | |
getLWObjectTransformation() const | GMap3d::CParameterObjectTransformation | |
getNbRef() const | CParameter | |
getType() const | GMap3d::CParameterObjectTransformation | virtual |
incNbRef(unsigned int AValue=1) | CParameter | |
load(std::istream &) | GMap3d::CParameterObjectTransformation | virtual |
operator<<(std::ostream &, const CParameterObjectTransformation &) | GMap3d::CParameterObjectTransformation | friend |
operator>>(std::istream &, CParameterObjectTransformation &) | GMap3d::CParameterObjectTransformation | friend |
putAllNeedToUpdate() | CParameter | virtual |
reinit() | GMap3d::CParameterObjectTransformation | virtual |
removePrecompileToUpdate(CPrecompile *) | CParameter | virtual |
save(std::ostream &) | GMap3d::CParameterObjectTransformation | virtual |
setCLObjectTransformation(int AIndice, float AValue) | GMap3d::CParameterObjectTransformation | |
setCLObjectTransformation(float AValue0, float AValue1, float AValue2) | GMap3d::CParameterObjectTransformation | |
setCLObjectTransformation(const float ATab[3]) | GMap3d::CParameterObjectTransformation | |
setLWObjectTransformation(int) | GMap3d::CParameterObjectTransformation | |
~CParameter() | CParameter | virtual |
~CParameterObjectTransformation() | GMap3d::CParameterObjectTransformation | virtual |