addPrecompileToUpdate(CPrecompile *) | CParameter | virtual |
copy() const | GMap3d::CParameterObjectPosition | virtual |
CParameter(unsigned int ANbRef=0) | CParameter | |
CParameter(const CParameter &AParameter) | CParameter | |
CParameterObjectPosition(bool ANeedRotation, int ANbRef=0) | GMap3d::CParameterObjectPosition | |
CParameterObjectPosition(const CParameterObjectPosition &) | GMap3d::CParameterObjectPosition | |
decNbRef(unsigned int AValue=1) | CParameter | |
getCenter() const | GMap3d::CParameterObjectPosition | |
getCenterX() const | GMap3d::CParameterObjectPosition | |
getCenterY() const | GMap3d::CParameterObjectPosition | |
getCenterZ() const | GMap3d::CParameterObjectPosition | |
getDimensions() const | GMap3d::CParameterObjectPosition | |
getDimensionX() const | GMap3d::CParameterObjectPosition | |
getDimensionY() const | GMap3d::CParameterObjectPosition | |
getDimensionZ() const | GMap3d::CParameterObjectPosition | |
getFirstVertex() const | GMap3d::CParameterObjectPosition | |
getFirstVertexX() const | GMap3d::CParameterObjectPosition | |
getFirstVertexY() const | GMap3d::CParameterObjectPosition | |
getFirstVertexZ() const | GMap3d::CParameterObjectPosition | |
getNbRef() const | CParameter | |
getNormalVector() const | GMap3d::CParameterObjectPosition | |
getNormalVectorX() const | GMap3d::CParameterObjectPosition | |
getNormalVectorY() const | GMap3d::CParameterObjectPosition | |
getNormalVectorZ() const | GMap3d::CParameterObjectPosition | |
getProportions() const | GMap3d::CParameterObjectPosition | |
getProportionX() const | GMap3d::CParameterObjectPosition | |
getProportionY() const | GMap3d::CParameterObjectPosition | |
getProportionZ() const | GMap3d::CParameterObjectPosition | |
getRotations() const | GMap3d::CParameterObjectPosition | |
getRotationX() const | GMap3d::CParameterObjectPosition | |
getRotationY() const | GMap3d::CParameterObjectPosition | |
getRotationZ() const | GMap3d::CParameterObjectPosition | |
getScale() const | GMap3d::CParameterObjectPosition | |
getTransformationMatrix() const | GMap3d::CParameterObjectPosition | |
getType() const | GMap3d::CParameterObjectPosition | virtual |
incNbRef(unsigned int AValue=1) | CParameter | |
load(std::istream &) | GMap3d::CParameterObjectPosition | virtual |
putAllNeedToUpdate() | CParameter | virtual |
reinit() | GMap3d::CParameterObjectPosition | virtual |
removePrecompileToUpdate(CPrecompile *) | CParameter | virtual |
save(std::ostream &) | GMap3d::CParameterObjectPosition | virtual |
setCenter(float AX, float AY, float AZ) | GMap3d::CParameterObjectPosition | |
setCenter(const CVertex &AVertex) | GMap3d::CParameterObjectPosition | |
setCenterX(float AX) | GMap3d::CParameterObjectPosition | |
setCenterY(float AY) | GMap3d::CParameterObjectPosition | |
setCenterZ(float AZ) | GMap3d::CParameterObjectPosition | |
setDimensions(float AX, float AY, float AZ) | GMap3d::CParameterObjectPosition | |
setDimensions(const CVertex &AValues) | GMap3d::CParameterObjectPosition | |
setDimensionX(float AX) | GMap3d::CParameterObjectPosition | |
setDimensionY(float AY) | GMap3d::CParameterObjectPosition | |
setDimensionZ(float AZ) | GMap3d::CParameterObjectPosition | |
setFirstVertex(float AX, float AY, float AZ, bool AKeepNormalVector=false) | GMap3d::CParameterObjectPosition | |
setFirstVertex(const CVertex &AVertex, bool AKeepNormalVector=false) | GMap3d::CParameterObjectPosition | |
setFirstVertexX(float AX, bool AKeepNormalVector=false) | GMap3d::CParameterObjectPosition | |
setFirstVertexY(float AY, bool AKeepNormalVector=false) | GMap3d::CParameterObjectPosition | |
setFirstVertexZ(float AZ, bool AKeepNormalVector=false) | GMap3d::CParameterObjectPosition | |
setNormalVector(float AX, float AY, float AZ) | GMap3d::CParameterObjectPosition | |
setNormalVector(const CVertex &AVector) | GMap3d::CParameterObjectPosition | |
setNormalVectorX(float AX) | GMap3d::CParameterObjectPosition | |
setNormalVectorY(float AY) | GMap3d::CParameterObjectPosition | |
setNormalVectorZ(float AZ) | GMap3d::CParameterObjectPosition | |
setProportions(float AX, float AY, float AZ) | GMap3d::CParameterObjectPosition | |
setProportions(const CVertex &AValues) | GMap3d::CParameterObjectPosition | |
setProportionX(float AX) | GMap3d::CParameterObjectPosition | |
setProportionY(float AY) | GMap3d::CParameterObjectPosition | |
setProportionZ(float AZ) | GMap3d::CParameterObjectPosition | |
setRotations(float AAlpha, float ABeta, float AGamma) | GMap3d::CParameterObjectPosition | |
setRotations(const CVertex &AAngles) | GMap3d::CParameterObjectPosition | |
setRotationX(float AAlpha) | GMap3d::CParameterObjectPosition | |
setRotationY(float ABeta) | GMap3d::CParameterObjectPosition | |
setRotationZ(float AGamma) | GMap3d::CParameterObjectPosition | |
setScale(float AScale) | GMap3d::CParameterObjectPosition | |
~CParameter() | CParameter | virtual |
~CParameterObjectPosition() | GMap3d::CParameterObjectPosition | virtual |