2011 IEEE International Conference on Multimedia and Expo

TOWARDS MULTIMODAL PLAYER ADAPTIVITY IN A SERIOUS GAME FOR FAIR RESOURCE DISTRIBUTION

Corrado Grappiolo, Georgios Yannakakis, Stylianos Asteriadis, Kostas Karpouzis



Abstract

We present an initial demonstrator towards the creation of an adaptive serious game for teaching conflict resolution. The overall aim is the development of a game which detects and models player in-game behaviours and cognitive processes and, based on these, automatically generates content that drives the player towards personalized conflict resolution scenarios.

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