EG 2012 - Posters


Table of Contents
Posters
Revision Control Framework for 3D Assets
[full paper ] [meta data ] [Multimedia ]
Jozef Dobos and Anthony Steed

Combining Texture Streaming and Run-Time Generation
[full paper ] [meta data ]
Aljosha Demeulemeester, Charles-Frederik Hollemeersch, Bart Pieters, Peter Lambert, and Rik Van de Walle

Virtual Architecture in the Free Space
[full paper ] [meta data ] [Multimedia ]
Paolo Clini, Ramona Quattrini, and Romina Nespeca

Interactive Insertion of Virtual Objects in Photos and Videos
[full paper ] [meta data ] [Multimedia ]
Rui Nóbrega and Nuno Correia

A Pipeline for Procedural Modelling from Geospatial Data
[full paper ] [meta data ]
Diego Jesus, António Coelho, C. Rebelo, A. Cardoso, and A. A. Sousa

A New Approach to Cultural Heritage Information Systems
[full paper ] [meta data ]
Francisco Soler, Juan Carlos Torres, Pedro Cano, and Alejandro León

On User-Interaction in 3D Reconstruction
[full paper ] [meta data ]
David C. Schneider and Peter Eisert

Exploration of 3D Spectroscopy Data
[full paper ] [meta data ]
Celia Romo, Juan Carlos Torres, and Alejandro J. León

Efficient Point Based Global Illumination on GPU
[full paper ] [meta data ]
Beibei Wang, Zhen Xu, Yanning Xu, and Xiangxu Meng

Automatic Alignment of Shape Collections
[full paper ] [meta data ]
Melinos Averkiou and Niloy Mitra

Digital Archiving of Large 3D Woven Cultural Artifacts
[full paper ] [meta data ]
Wataru Wakita and Hiromi T. Tanaka

Meshless Statistical Occlusion Computation
[full paper ] [meta data ]
François Fouquet, Jean-Philippe Farrugia, Jean-Claude Iehl, and Jonathan Dupuy

Minimising Longest Edge for Closed Surface Construction from Unorganised 3D Point Sets
[full paper ] [meta data ] [Multimedia ]
Stefan Ohrhallinger and Sudhir Mudur

Multi-user Immersive 3D Reconstruction Environment
[full paper ] [meta data ] [Multimedia ]
David Sedlacek, Zdenek Travnicek, and Jiri Zara

GPU Texture Level of Abstraction in 3D Scenes
[full paper ] [meta data ] [Multimedia ]
Jordane Suarez, Farès Belhadj, and Vincent Boyer

Multiview-Consistent Color Sampling for Alpha Matting
[full paper ] [meta data ]
Markus Kettern and Peter Eisert

Combining Structure from Motion and Photometric Stereo: A Piecewise Formulation
[full paper ] [meta data ]
Reza Sabzevari, Alessio Del Bue, and Vittorio Murino

Joint Interactive Visualization of 3D Models and Pictures in Walkable Scenes
[full paper ] [meta data ] [Multimedia ]
Paolo Brivio, Marco Tarini, Paolo Cignoni, and Roberto Scopigno

Consistent Media Model for Real-Time Scene Rendering
[full paper ] [meta data ] [Multimedia ]
Farès Belhadj, Jordane Suarez, and Vincent Boyer

Realtime 3D Sensor Based Air Flow Reconstruction
[full paper ] [meta data ]
Michiel Van Dyck and Herbert Peremans


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