pp. 65-72
DOI: 10.2312/conf/EG2012/education/065-072
Abstract:
Computer graphic courses are pretty established in most computer graphics
degrees worldwide. Distance learning has been gaining popularity as fast
internet access from home has been reaching wider areas around the world.
If we combine this with the fact that the popularity of video games all
over the world has made the technology required for rendering real time
graphics widely available and affordable, we have the perfect environment
for teaching computer graphics through distance learning universities. In
this paper, we explain our experience in teaching Computer Graphics basics
for the last 10 years at the distance teaching university Universitat
Oberta de Catalunya (UOC). By using materials that include interactive
applets which allow the student to play with basic Computer Graphics
concepts, we observe that students can understand the course despite the
teacher not being present in the learning process.