pp. 25-32
DOI: 10.2312/conf/EG2012/education/025-032
Abstract:
The paper presents the experience of a course (3D Graphics for Cultural
Heritage) in the context of Humanistic Informatics degree. The goal of the
course was to present an overview of the techniques for the acquisition of
3D models of real objects. The focus was put on freeware/open source
solutions that could give the students the possibility to experiment
directly on the data, and possibly apply them in their future activities.
The acquisition techniques were divided in three groups: 3D scanning, Dense
Stereo Reconstruction and Re- Lightable Images. Moreover, general concepts
about 3D Graphics, remote visualization, and planning of projects were part
of the subjects. The final project for each student consisted in a
practical acquisition of a real objects, using one of the proposed
techniques. The results of the projects showed that high quality 3D
acquisition is now possible even with low-cost devices and freeware tools,
and that it can be a strongpoint for the career of future young CH
professionals.
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-I.3.6 [Computer Graphics]: Methodology and Techniques