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3D2PM – 3D Deformable Part ModelsBojan Pepik1, Peter Gehler3, Michael Stark1, 2, and Bernt Schiele1 1Max Planck Institute for Informatics, Germany 2Stanford University, USA 3Max Planck Institute for Intelligent Systems, Germany Abstract. As objects are inherently 3-dimensional, they have been modeled in 3D in the early days of computer vision. Due to the ambiguities arising from mapping 2D features to 3D models, 2D feature-based models are the predominant paradigm in object recognition today. While such models have shown competitive bounding box (BB) detection performance, they are clearly limited in their capability of fine-grained reasoning in 3D or continuous viewpoint estimation as required for advanced tasks such as 3D scene understanding. This work extends the deformable part model [1] to a 3D object model. It consists of multiple parts modeled in 3D and a continuous appearance model. As a result, the model generalizes beyond BB oriented object detection and can be jointly optimized in a discriminative fashion for object detection and viewpoint estimation. Our 3D Deformable Part Model (3D2PM) leverages on CAD data of the object class, as a 3D geometry proxy. LNCS 7577, p. 356 ff. lncs@springer.com
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